..
batching
Split WorldQuery into WorldQueryData and WorldQueryFilter ( #9918 )
2023-11-28 03:56:07 +00:00
camera
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
color
Explicit color conversion methods ( #10321 )
2023-11-15 16:47:32 +00:00
mesh
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
primitives
Add a method to compute a bounding box enclosing a set of points ( #9630 )
2023-08-31 01:33:13 +00:00
render_graph
Split WorldQuery into WorldQueryData and WorldQueryFilter ( #9918 )
2023-11-28 03:56:07 +00:00
render_phase
Split WorldQuery into WorldQueryData and WorldQueryFilter ( #9918 )
2023-11-28 03:56:07 +00:00
render_resource
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
renderer
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
texture
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
view
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
extract_component.rs
Split WorldQuery into WorldQueryData and WorldQueryFilter ( #9918 )
2023-11-28 03:56:07 +00:00
extract_instances.rs
Split WorldQuery into WorldQueryData and WorldQueryFilter ( #9918 )
2023-11-28 03:56:07 +00:00
extract_param.rs
Improve doc formatting. ( #9840 )
2023-09-18 19:43:56 +00:00
extract_resource.rs
Allow optional extraction of resources from the main world ( #10109 )
2023-10-14 16:07:49 +00:00
globals.rs
Unify FixedTime
and Time
while fixing several problems ( #8964 )
2023-10-16 01:57:55 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Reorder render sets, refactor bevy_sprite to take advantage ( #9236 )
2023-08-27 14:33:49 +00:00
instance_index.wgsl
Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 ( #9383 )
2023-08-09 18:38:45 +00:00
lib.rs
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
maths.wgsl
Use instancing for sprites ( #9597 )
2023-09-02 18:03:19 +00:00
pipelined_rendering.rs
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
render_asset.rs
Derive Error for more error types ( #10240 )
2023-10-28 22:20:37 +00:00
settings.rs
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
spatial_bundle.rs
Implement Clone for VisibilityBundle and SpatialBundle ( #10394 )
2023-11-07 21:25:00 +00:00