bevy/crates
FlippinBerger fd35e582dc
Add the Has world query to bevy_ecs::prelude (#9204)
# Objective
Addresses #9196 by adding query::Has to the bevy_ecs::prelude.
2023-07-19 11:54:40 +00:00
..
bevy_a11y Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_animation Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_app delete code deprecated in 0.11 (#9128) 2023-07-13 23:35:06 +00:00
bevy_asset impl From<&AssetPath> for HandleId (#9132) 2023-07-15 21:32:17 +00:00
bevy_audio Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_core fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_core_pipeline Return URect instead of (UVec2, UVec2) in Camera::physical_viewport_rect (#9085) 2023-07-15 21:25:22 +00:00
bevy_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_diagnostic Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dylib Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_dynamic_plugin Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ecs Add the Has world query to bevy_ecs::prelude (#9204) 2023-07-19 11:54:40 +00:00
bevy_ecs_compile_fail_tests Resolve clippy issues for rust 1.70.0 (#8738) 2023-06-01 21:05:05 +00:00
bevy_encase_derive Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gilrs Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_gizmos Fix gizmo draw order in 2D (#9129) 2023-07-15 21:18:13 +00:00
bevy_gltf Add GltfLoader::new. (#9120) 2023-07-13 23:54:59 +00:00
bevy_hierarchy Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_input Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_internal fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_log Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_macro_utils Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_macros_compile_fail_tests bevy_derive: Add #[deref] attribute (#8552) 2023-05-16 18:29:09 +00:00
bevy_math Return URect instead of (UVec2, UVec2) in Camera::physical_viewport_rect (#9085) 2023-07-15 21:25:22 +00:00
bevy_mikktspace Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_pbr Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ptr Put #[repr(transparent)] attr to bevy_ptr types (#9068) 2023-07-14 18:55:15 +00:00
bevy_reflect Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_reflect_compile_fail_tests fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_render fix module name for AssetPath shaders (#9186) 2023-07-17 21:00:17 +00:00
bevy_scene Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_sprite Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_tasks fix clippy::default_constructed_unit_structs and trybuild errors (#9144) 2023-07-13 22:23:04 +00:00
bevy_text Fix for vertical text bounds and alignment (#9133) 2023-07-13 23:35:32 +00:00
bevy_time Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_transform Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_ui Fix UI corruption for AMD gpus with Vulkan (#9169) 2023-07-19 07:29:14 +00:00
bevy_utils Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_window Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00
bevy_winit Bump Version after Release (#9106) 2023-07-10 21:19:27 +00:00