bevy/examples/asset
Benjamin Brienen 64efd08e13
Prefer Display over Debug (#16112)
# Objective

Fixes #16104

## Solution

I removed all instances of `:?` and put them back one by one where it
caused an error.

I removed some bevy_utils helper functions that were only used in 2
places and don't add value. See: #11478

## Testing

CI should catch the mistakes

## Migration Guide

`bevy::utils::{dbg,info,warn,error}` were removed. Use
`bevy::utils::tracing::{debug,info,warn,error}` instead.

---------

Co-authored-by: SpecificProtagonist <vincentjunge@posteo.net>
2024-12-27 00:40:06 +00:00
..
files Fix asset_settings example regression (#15945) 2024-10-16 14:16:23 +00:00
processing bevy_asset: Improve NestedLoader API (#15509) 2024-10-01 14:14:04 +00:00
alter_mesh.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
alter_sprite.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
asset_decompression.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
asset_loading.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
asset_settings.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
custom_asset_reader.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
custom_asset.rs Prefer Display over Debug (#16112) 2024-12-27 00:40:06 +00:00
embedded_asset.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
extra_source.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
hot_asset_reloading.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
multi_asset_sync.rs Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects. (#16761) 2024-12-16 23:48:33 +00:00
repeated_texture.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00