bevy/crates
Carter Anderson fe777d5c3f
Implement and register Reflect (value) for CameraRenderGraph and CameraMainTextureUsages (#11878)
# Objective

The new render graph labels do not (and cannot) implement normal
Reflect, which breaks spawning scenes with cameras (including GLTF
scenes). Likewise, the new `CameraMainTextureUsages` also does not (and
cannot) implement normal Reflect because it uses `wgpu::TextureUsages`
under the hood.

Fixes #11852

## Solution

This implements minimal "reflect value" for `CameraRenderGraph` and
`CameraMainTextureUsages` and registers the types, which satisfies our
spawn logic.

Note that this _does not_ fix scene serialization for these types, which
will require more significant changes. We will especially need to think
about how (and if) "interned labels" will fit into the scene system. For
the purposes of 0.13, I think this is the best we can do. Given that
this serialization issue is prevalent throughout Bevy atm, I'm ok with
adding a couple more to the pile. When we roll out the new scene system,
we will be forced to solve these on a case-by-case basis.

---

## Changelog

- Implement Reflect (value) for `CameraMainTextureUsages` and
`CameraRenderGraph`, and register those types.
2024-02-15 23:56:37 +00:00
..
bevy_a11y Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_animation Use question mark operator when possible (#11865) 2024-02-14 18:44:33 +00:00
bevy_app Use TypeIdMap whenever possible (#11684) 2024-02-03 23:47:04 +00:00
bevy_asset Use Asset Path Extension for AssetLoader Disambiguation (#11644) 2024-02-12 15:44:55 +00:00
bevy_audio Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_core Missing registrations (#11736) 2024-02-06 16:33:17 +00:00
bevy_core_pipeline Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
bevy_derive Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_diagnostic Fix sysinfo CPU brand output (#11850) 2024-02-13 19:26:20 +00:00
bevy_dylib Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_dynamic_plugin bevy_dynamic_plugin: fix unsafe_op_in_unsafe_fn lint (#11622) 2024-02-12 15:06:00 +00:00
bevy_ecs Use question mark operator when possible (#11865) 2024-02-14 18:44:33 +00:00
bevy_ecs_compile_fail_tests Deprecated Various Component Methods from Query and QueryState (#9920) 2024-02-04 01:01:59 +00:00
bevy_encase_derive Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_gilrs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_gizmos Overwrite gizmo group in insert_gizmo_group (#11860) 2024-02-14 16:20:16 +00:00
bevy_gltf Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_hierarchy Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_input Derive Ord for GamepadButtonType. (#11791) 2024-02-11 09:03:06 +00:00
bevy_internal mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
bevy_log Update tracing-tracy requirement from 0.10.4 to 0.11.0 and tracy-client requirement from 0.16.4 to 0.17.0 (#11678) 2024-02-03 21:44:38 +00:00
bevy_macro_utils Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Implement Meshable for some 3D primitives (#11688) 2024-02-06 21:44:13 +00:00
bevy_mikktspace Replace pointer castings (as) by their API equivalent (#11818) 2024-02-11 23:19:36 +00:00
bevy_pbr Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
bevy_ptr Replace pointer castings (as) by their API equivalent (#11818) 2024-02-11 23:19:36 +00:00
bevy_reflect bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_reflect_compile_fail_tests bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_render Implement and register Reflect (value) for CameraRenderGraph and CameraMainTextureUsages (#11878) 2024-02-15 23:56:37 +00:00
bevy_scene Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_sprite Call a TextureAtlasLayout a layout and not an atlas (#11783) 2024-02-13 16:08:03 +00:00
bevy_tasks Fix a few Clippy lints (#11866) 2024-02-14 19:07:18 +00:00
bevy_text Use warn_once where relevant instead of manually implementing a single warn check (#11693) 2024-02-05 21:05:43 +00:00
bevy_time Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_transform Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_ui Rename Core Render Graph Labels (#11882) 2024-02-15 23:15:16 +00:00
bevy_utils Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_window Add delta to CursorMoved event (#11710) 2024-02-12 18:14:22 +00:00
bevy_winit Add delta to CursorMoved event (#11710) 2024-02-12 18:14:22 +00:00