bevy/crates
Alice Cecile ff5b63426a
Beef up the InputFocusVisible docs (#16889)
# Objective

The docs for InputFocusVisible could do a better job explaining how the
resource is intended to be used.

## Solution

Add more detail and do an editing pass. Link to the `IsFocused` trait
for breadcrumbs too.
2024-12-18 23:22:16 +00:00
..
bevy_a11y Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00
bevy_animation Support tuple structs in AnimatedField (#16747) 2024-12-11 17:06:08 +00:00
bevy_app Add no_std support to bevy_app (#16874) 2024-12-18 22:04:45 +00:00
bevy_asset Add AssetChanged query filter (#16810) 2024-12-17 18:57:08 +00:00
bevy_audio Move Volume and GlobalVolume to own file (#16838) 2024-12-16 19:28:30 +00:00
bevy_color Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
bevy_core Update hashbrown to 0.15 (#15801) 2024-12-10 19:45:50 +00:00
bevy_core_pipeline Implement bindless lightmaps. (#16653) 2024-12-16 23:37:06 +00:00
bevy_derive Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_dev_tools Draw the UI debug overlay using the UI renderer (#16693) 2024-12-11 00:49:47 +00:00
bevy_diagnostic Update sysinfo requirement from 0.32.0 to 0.33.0 (#16851) 2024-12-17 05:06:50 +00:00
bevy_dylib
bevy_ecs Add no_std support to bevy_app (#16874) 2024-12-18 22:04:45 +00:00
bevy_encase_derive Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_gilrs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
bevy_gizmos Add dashed lines (#16884) 2024-12-18 20:43:58 +00:00
bevy_gltf Remove the meta field from LoadedAsset and ErasedLoadedAsset. (#15487) 2024-12-13 20:40:02 +00:00
bevy_hierarchy Faster entity cloning (#16717) 2024-12-18 20:03:39 +00:00
bevy_image Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_input Expose text field from winit in KeyboardInput (#16864) 2024-12-17 22:42:54 +00:00
bevy_input_focus Beef up the InputFocusVisible docs (#16889) 2024-12-18 23:22:16 +00:00
bevy_internal Draw the UI debug overlay using the UI renderer (#16693) 2024-12-11 00:49:47 +00:00
bevy_log
bevy_macro_utils Use one BevyManifest instance in proc macros (#16766) 2024-12-15 15:00:05 +00:00
bevy_math f32 -> Rot2 in bounding volume docs (#16848) 2024-12-17 00:12:49 +00:00
bevy_mesh Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_mikktspace Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_pbr Update the prepass for the bindless lightmap changes. (#16855) 2024-12-17 19:21:12 +00:00
bevy_picking Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_ptr
bevy_reflect Replace impl_param_set proc macro with a macro_rules macro (#16847) 2024-12-18 18:30:46 +00:00
bevy_remote BRP strict field in query (#16725) 2024-12-14 05:22:19 +00:00
bevy_render Replace impl_param_set proc macro with a macro_rules macro (#16847) 2024-12-18 18:30:46 +00:00
bevy_scene Add missing #[reflect(Component, Default)] to SceneRoot and DynamicSceneRoot. (#16816) 2024-12-15 19:18:22 +00:00
bevy_sprite Change GpuImage::size from UVec2 to Extent3d (#16815) 2024-12-17 19:08:09 +00:00
bevy_state Replace impl_param_set proc macro with a macro_rules macro (#16847) 2024-12-18 18:30:46 +00:00
bevy_tasks
bevy_text fix tiny copy-paste mistake in bevy_text::font_atlas_set (#16667) 2024-12-10 03:17:09 +00:00
bevy_time
bevy_transform track_change_detection: Also track spawns/despawns (#16047) 2024-12-17 04:46:31 +00:00
bevy_ui Change GpuImage::size from UVec2 to Extent3d (#16815) 2024-12-17 19:08:09 +00:00
bevy_utils Add no_std support to bevy_ecs (#16758) 2024-12-17 21:40:36 +00:00
bevy_window Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00
bevy_winit Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00