This commit is contained in:
Arkitu 2024-09-29 17:11:41 +02:00
parent 49513bfbe9
commit d3585615d7
5 changed files with 100 additions and 200 deletions

2
rust-toolchain.toml Normal file
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@ -0,0 +1,2 @@
[toolchain]
channel = "nightly"

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@ -33,14 +33,14 @@ impl Vertex {
step_mode: wgpu::VertexStepMode::Vertex, step_mode: wgpu::VertexStepMode::Vertex,
attributes: &wgpu::vertex_attr_array![0 => Float32x2, 1 => Float32x4, 2 => Uint32], attributes: &wgpu::vertex_attr_array![0 => Float32x2, 1 => Float32x4, 2 => Uint32],
}; };
pub fn new_col(pos: [f32; 2], color: [f32; 4], effect: u32) -> Self { pub const fn new_col(pos: [f32; 2], color: [f32; 4], effect: u32) -> Self {
Self { Self {
pos, pos,
color, color,
effect effect
} }
} }
pub fn new_tex(pos: [f32; 2], tex_pos: [u16; 2], effect: u32) -> Self { pub const fn new_tex(pos: [f32; 2], tex_pos: [u16; 2], effect: u32) -> Self {
Self { Self {
pos, pos,
color: [tex_pos[0] as f32/TEXTURE_DIMENSIONS[0] as f32, tex_pos[1] as f32/TEXTURE_DIMENSIONS[1] as f32, 0., 0.], color: [tex_pos[0] as f32/TEXTURE_DIMENSIONS[0] as f32, tex_pos[1] as f32/TEXTURE_DIMENSIONS[1] as f32, 0., 0.],

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@ -1,12 +1,18 @@
mod graphics; mod graphics;
mod state; mod state;
use std::sync::Arc; use std::{fmt::Debug, sync::Arc};
use log::debug;
use state::State; use state::State;
use graphics::Graphics; use graphics::Graphics;
use winit::{application::ApplicationHandler, dpi::PhysicalSize, event::{Event, WindowEvent}, event_loop::EventLoop, window::{Window, WindowAttributes}}; use winit::{application::ApplicationHandler, dpi::PhysicalSize, event::{Event, WindowEvent}, event_loop::EventLoop, window::{Window, WindowAttributes}};
pub fn dbg<V: Debug>(v: V) -> V {
debug!(target: "app", "{:?}", v);
v
}
struct App<'a> { struct App<'a> {
// event_loop: EventLoop<()>, // event_loop: EventLoop<()>,
window: Option<Arc<Window>>, window: Option<Arc<Window>>,
@ -69,44 +75,6 @@ impl ApplicationHandler for App<'_> {
} }
} }
// impl<'a> App<'a> {
// fn run(&mut self, event_loop: EventLoop<()>) {
// dbg!("run");
// event_loop.run_app(move |event, target| {
// // dbg!(&event);
// let _ = &self;
// // let _ = (&graphics, &window, &state);
// match event {
// Event::Resumed => {
// // std::thread::sleep(Duration::from_secs(5));
// self.graphics = Some(pollster::block_on(Graphics::init(&self)));
// },
// Event::WindowEvent {
// event: WindowEvent::CloseRequested,
// ..
// } => target.exit(),
// Event::WindowEvent {
// event: WindowEvent::RedrawRequested,
// ..
// } => {
// if let Some(g) = &mut self.graphics {
// self.state.update_if_needed();
// self.state.render(self.window.inner_size());
// g.update(&self.state);
// g.render(&self.state);
// }
// }
// e => {
// if let Some(g) = &mut self.graphics {
// g.event(&e, &self.window);
// }
// self.state.event(&e, &self.window);
// }
// }
// }).unwrap();
// }
// }
#[cfg(not(target_os = "android"))] #[cfg(not(target_os = "android"))]
pub fn main() { pub fn main() {
// #[cfg(target_family = "wasm")] // #[cfg(target_family = "wasm")]
@ -136,52 +104,6 @@ pub fn main() {
}; };
event_loop.run_app(&mut App::new()).unwrap(); event_loop.run_app(&mut App::new()).unwrap();
// static mut graphics: Option<Graphics> = None;
// event_loop.run(move |event, target| {
// // let _ = (&graphics, &window, &state);
// match event {
// Event::Resumed => {
// graphics = Some(pollster::block_on(Graphics::init(&window, &mut state)));
// },
// Event::WindowEvent {
// event: WindowEvent::CloseRequested,
// ..
// } => target.exit(),
// Event::WindowEvent {
// event: WindowEvent::RedrawRequested,
// ..
// } => {
// if let Some(g) = &mut graphics {
// g.update(&state);
// g.render(&state);
// }
// }
// _ => {}
// }
// }).unwrap();
// #[cfg(not(target_arch = "wasm32"))]
// {
// let state = State::new();
// pollster::block_on(Graphics::init(&window, state)).run(event_loop);
// }
// #[cfg(target_arch = "wasm32")]
// {
// use winit::platform::web::WindowExtWebSys;
// web_sys::window()
// .unwrap()
// .document()
// .unwrap()
// .body()
// .unwrap()
// .append_child(&window.canvas().unwrap())
// .unwrap();
// wasm_bindgen_futures::spawn_local(async move {
// Graphics::init(&window, State::new()).await.run(event_loop);
// });
// }
} }
#[cfg(target_os = "android")] #[cfg(target_os = "android")]
@ -195,40 +117,12 @@ fn android_main(app: winit::platform::android::activity::AndroidApp) {
.with_filter(android_logger::FilterBuilder::new().parse("app").build()) .with_filter(android_logger::FilterBuilder::new().parse("app").build())
); );
app.set_window_flags(WindowManagerFlags::KEEP_SCREEN_ON & WindowManagerFlags::FULLSCREEN, WindowManagerFlags::empty()); app.set_window_flags(WindowManagerFlags::KEEP_SCREEN_ON | WindowManagerFlags::FULLSCREEN, WindowManagerFlags::empty());
let event_loop = winit::event_loop::EventLoopBuilder::new() let event_loop = winit::event_loop::EventLoopBuilder::new()
.with_android_app(app) .with_android_app(app)
.build() .build()
.unwrap(); .unwrap();
// let window = winit::window::WindowBuilder::new().build(&event_loop).unwrap();
event_loop.run_app(&mut App::new()).unwrap(); event_loop.run_app(&mut App::new()).unwrap();
// App {
// window: &window,
// graphics: None,
// state: State::new()
// }.run(event_loop);
// main();
// use std::thread;
// use std::time::Duration;
// use winit::platform::android::EventLoopBuilderExtAndroid;
// use winit::event_loop::EventLoopBuilder;
// use winit::window::WindowBuilder;
// let event_loop = EventLoopBuilder::new()
// .with_android_app(app)
// .build()
// .expect("Cant build event loop");
// let mut window_builder = WindowBuilder::new();
// let window = window_builder.build(&event_loop)
// .expect("Can't create window!");
// thread::sleep(Duration::from_secs(2));
// let state = State::new();
// pollster::block_on(Graphics::init(&window, state)).run(event_loop);
} }

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@ -1,11 +1,11 @@
use std::{collections::{BTreeMap, HashMap}, time::Instant}; use std::{collections::{BTreeMap, HashMap}, time::{Duration, Instant}};
use log::{debug, trace}; use log::{debug, trace};
use map::{CellKind, Map}; use map::{CellKind, Map};
use rand::prelude::*; use rand::prelude::*;
use voronoice::Point; use voronoice::Point;
use winit::{dpi::PhysicalSize, event::{DeviceEvent, Event, KeyEvent, MouseButton, MouseScrollDelta, Touch, TouchPhase, WindowEvent}, keyboard::{KeyCode, PhysicalKey}, window::Window}; use winit::{dpi::{PhysicalPosition, PhysicalSize}, event::{DeviceEvent, Event, KeyEvent, MouseButton, MouseScrollDelta, Touch as WTouch, TouchPhase, WindowEvent}, keyboard::{KeyCode, PhysicalKey}, window::Window};
use crate::graphics::{Uniforms, Vertex}; use crate::{dbg, graphics::{Uniforms, Vertex}};
mod entity; mod entity;
mod map; mod map;
@ -18,6 +18,32 @@ fn rgba_to_grayscale(c: [f32; 4]) -> [f32; 4] {
[v, v, v, c[3]] [v, v, v, c[3]]
} }
struct Touch {
pub pos: PhysicalPosition<f64>,
/// id=1000 is for mouse
pub id: u64,
pub start: Instant
}
impl PartialEq for Touch {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl From<WTouch> for Touch {
fn from(value: WTouch) -> Self {
Self::new(value.location, value.id)
}
}
impl Touch {
pub fn new(pos: PhysicalPosition<f64>, id: u64) -> Self {
Self {
pos,
id,
start: Instant::now()
}
}
}
pub struct State { pub struct State {
pub vertices: Vec<Vertex>, pub vertices: Vec<Vertex>,
pub indices: Vec<u32>, pub indices: Vec<u32>,
@ -29,12 +55,13 @@ pub struct State {
last_frame: Instant, last_frame: Instant,
t: usize, // Time in frames t: usize, // Time in frames
selected_tile: usize, selected_tile: usize,
mouse_pressed: bool,
framerate: f32, // Update per second framerate: f32, // Update per second
pub entities: BTreeMap<usize, Entity>, // entity id --> Entities pub entities: BTreeMap<usize, Entity>, // entity id --> Entities
next_eid: usize, next_eid: usize,
pub cells_entities: HashMap<usize, Vec<usize>>, // cell id --> entities id pub cells_entities: HashMap<usize, Vec<usize>>, // cell id --> entities id
touches: Vec<Touch> /// Also acount for mouse
touches: Vec<Touch>,
mouse_pos: Option<PhysicalPosition<f64>>
} }
impl State { impl State {
pub fn new() -> Self { pub fn new() -> Self {
@ -49,12 +76,12 @@ impl State {
map: Map::new(0, 0), map: Map::new(0, 0),
ui: UI::new(), ui: UI::new(),
selected_tile: 0, selected_tile: 0,
mouse_pressed: false,
framerate: 1., framerate: 1.,
entities: BTreeMap::new(), entities: BTreeMap::new(),
next_eid: 0, next_eid: 0,
cells_entities: HashMap::new(), cells_entities: HashMap::new(),
touches: Vec::new() touches: Vec::new(),
mouse_pos: None
}; };
// Create vertices / indices to estimate vertex / index buffer size // Create vertices / indices to estimate vertex / index buffer size
s.render(PhysicalSize::new(1, 1)); s.render(PhysicalSize::new(1, 1));
@ -69,45 +96,51 @@ impl State {
(screen_size.width as f32 / screen_size.height as f32).max(1.) * self.zoom (screen_size.width as f32 / screen_size.height as f32).max(1.) * self.zoom
]; ];
} }
pub fn window_event(&mut self, event: &WindowEvent, window: &Window) { fn handle_click(&mut self, window: &Window, pos: &PhysicalPosition<f64>) {
if self.ui.window_event(event) {
return
} }
pub fn window_event(&mut self, event: &WindowEvent, window: &Window) {
match event { match event {
WindowEvent::Touch(touch) => { WindowEvent::Touch(touch) => {
match touch.phase { match touch.phase {
TouchPhase::Started => { TouchPhase::Started => {
self.touches.push(*touch); self.touches.push((*touch).into());
}, },
TouchPhase::Moved => { TouchPhase::Moved => {
let w_size = window.inner_size(); let w_size = window.inner_size();
let old_touch_n = self.touches.iter().position(|t| t.id == touch.id).unwrap(); let old_touch_n = self.touches.iter().position(|t| t.id == touch.id).unwrap();
let old_touch = self.touches[old_touch_n]; let old_touch = &self.touches[old_touch_n];
let t = [ let t = [
touch.location.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0], touch.location.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0],
touch.location.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1] touch.location.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1]
]; ];
let old_t = [ let old_t = [
old_touch.location.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0], old_touch.pos.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0],
old_touch.location.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1] old_touch.pos.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1]
]; ];
// Handle pinch zoom // Handle pinch zoom
if self.touches.len() == 2 { if self.touches.len() == 2 {
let old_touch2 = self.touches[if old_touch_n == 0 {1} else {0}]; let old_touch2 = &self.touches[if old_touch_n == 0 {1} else {0}];
let old_t2 = [ let old_t2 = [
old_touch2.location.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0], old_touch2.pos.x as f32/w_size.width as f32 * Map::WIDTH / self.uniforms.zooms[0],
old_touch2.location.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1] old_touch2.pos.y as f32/w_size.height as f32 * Map::HEIGHT / self.uniforms.zooms[1]
]; ];
self.set_zoom(self.zoom + (((((t[0]-old_t2[0])*self.zoom).powi(2)+((t[0]-old_t2[0])*self.zoom).powi(2)).sqrt() - (((old_t[0]-old_t2[0])*self.zoom).powi(2)+((old_t[0]-old_t2[0])*self.zoom).powi(2)).sqrt())*4.)); self.set_zoom(self.zoom + (((((t[0]-old_t2[0])*self.zoom).powi(2)+((t[0]-old_t2[0])*self.zoom).powi(2)).sqrt() - (((old_t[0]-old_t2[0])*self.zoom).powi(2)+((old_t[0]-old_t2[0])*self.zoom).powi(2)).sqrt())*4.));
} }
self.uniforms.camera[0] -= (t[0] - old_t[0]) / self.touches.len() as f32; self.uniforms.camera[0] -= (t[0] - old_t[0]) / self.touches.len() as f32;
self.uniforms.camera[1] += (t[1] - old_t[1]) / self.touches.len() as f32; self.uniforms.camera[1] += (t[1] - old_t[1]) / self.touches.len() as f32;
self.touches[old_touch_n] = *touch; dbg(&self.uniforms.camera);
}, self.touches[old_touch_n].pos = touch.location;
TouchPhase::Cancelled => {
self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap());
}, },
TouchPhase::Ended => { TouchPhase::Ended => {
let old_touch_n = self.touches.iter().position(|t| t.id == touch.id).unwrap();
let old_touch = &self.touches[old_touch_n];
if old_touch.start.elapsed() < Duration::from_millis(500) {
self.handle_click(window, &touch.location);
}
self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap());
},
TouchPhase::Cancelled => {
self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap()); self.touches.remove(self.touches.iter().position(|t| t.id == touch.id).unwrap());
} }
} }
@ -116,7 +149,11 @@ impl State {
if state.is_pressed() { if state.is_pressed() {
match button { match button {
MouseButton::Left => { MouseButton::Left => {
self.mouse_pressed = true; if !self.touches.iter().any(|t| t.id == 1000) {
if let Some(pos) = self.mouse_pos {
self.touches.push(Touch::new(pos, 1000));
}
}
}, },
MouseButton::Right => { MouseButton::Right => {
self.spawn_entity(self.selected_tile, Entity::new(EntityKind::Horse, self.selected_tile)); self.spawn_entity(self.selected_tile, Entity::new(EntityKind::Horse, self.selected_tile));
@ -126,13 +163,22 @@ impl State {
} else { } else {
match button { match button {
MouseButton::Left => { MouseButton::Left => {
self.mouse_pressed = false; if let Some(i) = self.touches.iter().position(|t| t.id == 1000) {
self.touches.remove(i);
}
}, },
_ => {} _ => {}
} }
} }
}, },
WindowEvent::CursorLeft { .. } => {
self.mouse_pos = None;
if let Some(i) = self.touches.iter().position(|t| t.id == 1000) {
self.touches.remove(i);
}
},
WindowEvent::CursorMoved { position, .. } => { WindowEvent::CursorMoved { position, .. } => {
self.mouse_pos = Some(*position);
let w_size = window.inner_size(); let w_size = window.inner_size();
self.update_zooms(w_size); self.update_zooms(w_size);
let pos = Point { let pos = Point {
@ -140,7 +186,8 @@ impl State {
y: -(((position.y / w_size.height as f64)*2.)-1.)/(self.uniforms.zooms[1] as f64) + self.uniforms.camera[1] as f64 y: -(((position.y / w_size.height as f64)*2.)-1.)/(self.uniforms.zooms[1] as f64) + self.uniforms.camera[1] as f64
}; };
let c = self.map.voronoi.cell(self.selected_tile); let c = self.map.voronoi.cell(self.selected_tile);
if self.mouse_pressed { if let Some(i) = self.touches.iter().position(|t| t.id == 1000) {
self.touches[i].pos = *position;
for i in c.iter_path(pos.clone()) { for i in c.iter_path(pos.clone()) {
self.selected_tile = i; self.selected_tile = i;
let cd = &mut self.map.cells_data[self.selected_tile]; let cd = &mut self.map.cells_data[self.selected_tile];
@ -236,7 +283,7 @@ impl State {
} }
} }
self.ui.render(&mut self.vertices, &mut self.indices); self.ui.render(&mut self.vertices, &mut self.indices, screen_size);
} }
pub fn update_if_needed(&mut self) { pub fn update_if_needed(&mut self) {
while self.last_frame.elapsed().as_secs_f32() > 1. / self.framerate { while self.last_frame.elapsed().as_secs_f32() > 1. / self.framerate {

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@ -1,8 +1,8 @@
use winit::event::{Touch, TouchPhase, WindowEvent}; use winit::{dpi::PhysicalSize, event::{Touch, TouchPhase, WindowEvent}};
use crate::graphics::Vertex; use crate::graphics::Vertex;
const BOTTOM_TAB_BAR_HEIGHT: f32 = 0.2;
const SECONDARY_COLOR: [f32; 4] = [84./255., 33./255., 32./255., 1.]; const SECONDARY_COLOR: [f32; 4] = [84./255., 33./255., 32./255., 1.];
const KIND_BUTTON_SIZE: f32 = 0.2;
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Kind { pub enum Kind {
@ -12,77 +12,34 @@ pub enum Kind {
} }
pub struct UI { pub struct UI {
pub kind_selected: Kind, pub kind_selected: Kind
touch: Option<Touch>
} }
impl UI { impl UI {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
kind_selected: Kind::Entities, kind_selected: Kind::Entities
touch: None
} }
} }
// Returns true if event was handled by UI pub fn render(&self, vertices: &mut Vec<Vertex>, indices: &mut Vec<u32>, screen_size: PhysicalSize<u32>) {
pub fn window_event(&mut self, event: &WindowEvent) -> bool { let ratio = screen_size.height as f32/screen_size.width as f32;
match event {
WindowEvent::Touch(ref t) => {
match t.phase {
TouchPhase::Started => {
if !self.touch.is_some() {
self.touch = Some(*t);
true
} else {
false
}
},
TouchPhase::Moved => {
if let Some(old_t) = self.touch {
if old_t.id == t.id {
// TODO
true
} else {
false
}
} else {
false
}
},
TouchPhase::Cancelled | TouchPhase::Ended => {
if let Some(old_t) = self.touch {
if old_t.id == t.id {
self.touch = None;
true
} else {
false
}
} else {
false
}
}
}
},
_ => false
}
}
pub fn render(&self, vertices: &mut Vec<Vertex>, indices: &mut Vec<u32>) {
let vs = [ let vs = [
// Terrain // Terrain
Vertex::new_tex([-1., -1.+(BOTTOM_TAB_BAR_HEIGHT*2.)], [0, 1], 0), Vertex::new_tex([-1. + (0.02*ratio), -1. + (0.02+KIND_BUTTON_SIZE)], [0, 1], 0),
Vertex::new_tex([-1., -1.], [0, 12], 0), Vertex::new_tex([-1. + (0.02*ratio), -1. + 0.02], [0, 13], 0),
Vertex::new_tex([0., -1.], [11, 12], 0), Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio), -1. + 0.02], [12, 13], 0),
Vertex::new_tex([0., -1.+(BOTTOM_TAB_BAR_HEIGHT*2.)], [11, 1], 0), Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio), -1. + (0.02+KIND_BUTTON_SIZE)], [12, 1], 0),
// Entities // Entities
// Vertex::new_tex([0., -1.+(BOTTOM_TAB_BAR_HEIGHT*2.)], [12, 1], 0), Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio)+(0.02*ratio), -1. + (0.02+KIND_BUTTON_SIZE)], [12, 1], 0),
// Vertex::new_tex([0., -1.], [11, 12], 0), Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio)+(0.02*ratio), -1. + 0.02], [12, 13], 0),
// Vertex::new_tex([1., -1.], [] 0), Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio)+((0.02+KIND_BUTTON_SIZE)*ratio), -1. + 0.02], [24, 13], 0),
// Vertex::new_tex([1., -1.+(BOTTOM_TAB_BAR_HEIGHT*2.)], 0) Vertex::new_tex([-1. + ((0.02+KIND_BUTTON_SIZE)*ratio)+((0.02+KIND_BUTTON_SIZE)*ratio), -1. + (0.02+KIND_BUTTON_SIZE)], [24, 1], 0),
]; ];
let ids = [ let ids = [
0,1,2, 0,1,2,
2,3,0, 2,3,0,
// 3,2,4, 4,5,6,
// 4,5,3 6,7,4
]; ];
let i = vertices.len() as u32; let i = vertices.len() as u32;
vertices.extend_from_slice(&vs); vertices.extend_from_slice(&vs);