mastermind-bot/main.go
2026-01-18 12:49:03 +01:00

155 lines
4.1 KiB
Go

package main
import (
"encoding/json"
"log"
"os"
"os/signal"
dg "github.com/bwmarrin/discordgo"
)
type Settings struct {
Token string `json:"token"`
Server string `json:"server"`
Ranking [][]string `json:"ranking"`
}
var stg Settings
func init() {
file, err := os.ReadFile("settings.json")
if err != nil {
log.Fatalf("Error while reading settings.json : %s", err)
}
if err := json.Unmarshal(file, &stg); err != nil {
log.Fatalf("Error while reading settings.json : %s", err.Error())
}
}
var descs = map[string]*dg.ApplicationCommand{
"ping": &dg.ApplicationCommand{
Name: "ping",
Description: "Replies with pong",
DescriptionLocalizations: &map[dg.Locale]string{
dg.French: "Répond pong",
},
},
"sub": &dg.ApplicationCommand{
Name: "sub",
Description: "Submit a guess",
DescriptionLocalizations: &map[dg.Locale]string{
dg.French: "Envoie un essais pour deviner",
},
// /!\ Make sure to update handler if other options are added
// Guess options are added in init function
// It's assumed in handler that there aren't other options
Options: []*dg.ApplicationCommandOption{},
},
}
func send_error(s *dg.Session, i *dg.Interaction, reason string) {
s.InteractionRespond(i, &dg.InteractionResponse{
Type: dg.InteractionResponseChannelMessageWithSource,
Data: &dg.InteractionResponseData{
Embeds: []*dg.MessageEmbed{
{
Title: "⚠️ Something went wrong",
Description: reason,
Color: 0xFF0000,
},
},
},
})
}
// Handlers are separated because we need to be able to access descs
var handlers = map[string]func(*dg.Session, *dg.InteractionCreate){
"ping": func(s *dg.Session, i *dg.InteractionCreate) {
s.InteractionRespond(i.Interaction, &dg.InteractionResponse{
Type: dg.InteractionResponseChannelMessageWithSource,
Data: &dg.InteractionResponseData{
Content: ":ping_pong: Pong !",
},
})
},
"sub": func(s *dg.Session, i *dg.InteractionCreate) {
// red := 0
// green := 0
for _, opt := range descs["sub"].Options {
val := i.ApplicationCommandData().GetOption(opt.Name)
if val == nil {
send_error(s, i.Interaction, "Missing option")
return
}
if val.Type != dg.ApplicationCommandOptionUser {
send_error(s, i.Interaction, "Invalid option type")
return
}
// guess := val.Value.(string)
}
},
}
// Just in case...
var duplicateNames = []string{
"bis", "ter", "quater", "quinquies", "sexies", "septies", "octies", "nonies", "decies", "undecies", "duodecies", "terdecies", "quaterdecies", "quindecies", "sexdecies", "septdecies", "octodecies", "novodecies", "vicies",
}
func init() {
for _, r := range stg.Ranking {
for i, _ := range r[1:] {
opt := dg.ApplicationCommandOption{
Type: dg.ApplicationCommandOptionUser,
Description: "Guess for student " + r[0],
DescriptionLocalizations: map[dg.Locale]string{
dg.French: "Supposition pour l'élève " + r[0],
},
Required: true,
}
if i == 0 {
opt.Name = r[0]
} else {
opt.Name = r[0] + "_" + duplicateNames[i-1]
}
descs["sub"].Options = append(descs["sub"].Options, &opt)
}
}
}
func main() {
s, _ := dg.New("Bot " + stg.Token)
s.AddHandler(func(s *dg.Session, r *dg.Ready) {
log.Printf("Ready!")
})
err := s.Open()
if err != nil {
log.Panicf("Failed to create session : %s", err)
}
s.AddHandler(func(s *dg.Session, i *dg.InteractionCreate) {
if i.Type != dg.InteractionApplicationCommand {
log.Printf("Warning : Received unknown interaction type (%s)", i.Type.String())
}
if h, ok := handlers[i.ApplicationCommandData().Name]; ok {
h(s, i)
log.Printf("Reveived command \"%s\"", i.ApplicationCommandData().Name)
} else {
log.Printf("Warning : Received unknown command \"%s\" (id:%s)", i.ApplicationCommandData().Name, i.ApplicationCommandData().ID)
}
})
// Create commands
for _, d := range descs {
if _, err := s.ApplicationCommandCreate(s.State.User.ID, stg.Server, d); err != nil {
log.Panicf("Failed to create command : %s", err)
}
}
defer s.Close()
stop := make(chan os.Signal, 1)
signal.Notify(stop, os.Interrupt)
log.Println("Press Ctrl+C to exit")
<-stop
}