Merge pull request #234 from multun/fix-formatting

fix formatting
This commit is contained in:
Carter Anderson 2020-08-18 20:42:13 -07:00 committed by GitHub
commit 7d1d9dcd13
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2 changed files with 2 additions and 7 deletions

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@ -412,9 +412,7 @@ mod tests {
name: "Camera".into(),
bind_type: BindType::Uniform {
dynamic: false,
property: UniformProperty::Struct(vec![
UniformProperty::Mat4
]),
property: UniformProperty::Struct(vec![UniformProperty::Mat4]),
},
shader_stage: BindingShaderStage::VERTEX | BindingShaderStage::FRAGMENT,
}]

View File

@ -180,10 +180,7 @@ where
impl WgpuFrom<&BindType> for wgpu::BindingType {
fn from(bind_type: &BindType) -> Self {
match bind_type {
BindType::Uniform {
dynamic,
..
} => wgpu::BindingType::UniformBuffer {
BindType::Uniform { dynamic, .. } => wgpu::BindingType::UniformBuffer {
dynamic: *dynamic,
min_binding_size: bind_type
.get_uniform_size()