headless_renderer comments typo fix (#13342)
Fixing a typo in the comments of the new headless_renderer example
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//! derived from: <https://sotrh.github.io/learn-wgpu/showcase/windowless/#a-triangle-without-a-window>
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//! It follows this steps:
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//! 1. Render from camera to gpu-image render target
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//! 2. Copy form gpu image to buffer using `ImageCopyDriver` node in `RenderGraph`
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//! 2. Copy from gpu image to buffer using `ImageCopyDriver` node in `RenderGraph`
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//! 3. Copy from buffer to channel using `receive_image_from_buffer` after `RenderSet::Render`
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//! 4. Save from channel to random named file using `scene::update` at `PostUpdate` in `MainWorld`
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//! 5. Exit if `single_image` setting is set
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