Add pbr_transmission_textures to cargo features documentation
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@ -57,6 +57,7 @@ The default feature set enables most of the expected features of a game engine,
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|jpeg|JPEG image format support|
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|minimp3|MP3 audio format support (through minimp3)|
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|mp3|MP3 audio format support|
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|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the texture limit in lower-end adapters|
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|pnm|PNM image format support, includes pam, pbm, pgm and ppm|
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|serialize|Enable serialization support through serde|
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|shader_format_glsl|Enable support for shaders in GLSL|
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