Add pbr_transmission_textures to cargo features documentation

This commit is contained in:
Marco Buono 2023-06-20 01:33:24 -03:00
parent f221d31016
commit a51352d485

View File

@ -57,6 +57,7 @@ The default feature set enables most of the expected features of a game engine,
|jpeg|JPEG image format support|
|minimp3|MP3 audio format support (through minimp3)|
|mp3|MP3 audio format support|
|pbr_transmission_textures|Enable support for transmission-related textures in the `StandardMaterial`, at the risk of blowing past the texture limit in lower-end adapters|
|pnm|PNM image format support, includes pam, pbm, pgm and ppm|
|serialize|Enable serialization support through serde|
|shader_format_glsl|Enable support for shaders in GLSL|