extra_source

This commit is contained in:
shishanyue 2025-06-21 09:18:01 +08:00
parent 011f8ce97b
commit d4cf944576
2 changed files with 1 additions and 12 deletions

View File

@ -10,7 +10,7 @@ pub struct LoadBatchRequest {
impl LoadBatchRequest {
pub fn new<T>(requests: Vec<T>) -> Self
where
T:Into<AssetPath<'static>>,
T: Into<AssetPath<'static>>,
{
Self {
requests: requests.into_iter().map(Into::into).collect(),

View File

@ -8,12 +8,8 @@ use bevy::{
},
prelude::*,
};
use bevy_asset::{LoadBatchRequest, LoadedBatch};
use std::path::Path;
#[derive(Resource, Default)]
struct SpriteBatch(Handle<LoadedBatch>);
fn main() {
App::new()
// Add an extra asset source with the name "example_files" to
@ -47,11 +43,4 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
assert_eq!(asset_path, "example_files://bevy_pixel_light.png".into());
commands.spawn(Sprite::from_image(asset_server.load(asset_path)));
let path = Path::new("*.png");
let source = AssetSourceId::from("example_files");
let asset_path = AssetPath::from_path(path).with_source(source);
commands.insert_resource(SpriteBatch(
asset_server.load_batch(LoadBatchRequest::new(vec![asset_path])),
));
}