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@ -12,8 +12,8 @@ If you're loading a glTF, you will be greeted by the following deprecation warni
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> If you want to continue using the old behavior going forward (even when the default changes in 0.18), manually set the corresponding option in the `GltfPlugin` or `GltfLoaderSettings`.
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> See the migration guide for more details.
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As the warning says, this means that from now on, glTF scenes will be rotated by 180 degrees around the Y axis. To understand why this is desirable,
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we need to take a look at coordinate systems.
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As the warning says, this means that from now on glTF scenes will imported with a 180 degree rotation around the Y axis when compared to the old behavior.
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To understand why this is desirable, we need to take a look at coordinate systems.
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Bevy uses the following coordinate system:
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