Merge ba2e52e946
into 877d278785
This commit is contained in:
commit
f6d21be6e0
@ -407,9 +407,6 @@ vorbis = ["bevy_internal/vorbis"]
|
||||
# WAV audio format support
|
||||
wav = ["bevy_internal/wav"]
|
||||
|
||||
# MP3 audio format support (through minimp3)
|
||||
minimp3 = ["bevy_internal/minimp3"]
|
||||
|
||||
# AAC audio format support (through symphonia)
|
||||
symphonia-aac = ["bevy_internal/symphonia-aac"]
|
||||
|
||||
|
@ -47,7 +47,6 @@ mp3 = ["rodio/mp3"]
|
||||
flac = ["rodio/flac"]
|
||||
wav = ["rodio/wav"]
|
||||
vorbis = ["rodio/vorbis"]
|
||||
minimp3 = ["rodio/minimp3"]
|
||||
symphonia-aac = ["rodio/symphonia-aac"]
|
||||
symphonia-all = ["rodio/symphonia-all"]
|
||||
symphonia-flac = ["rodio/symphonia-flac"]
|
||||
|
@ -78,7 +78,6 @@ flac = ["bevy_audio/flac"]
|
||||
mp3 = ["bevy_audio/mp3"]
|
||||
vorbis = ["bevy_audio/vorbis"]
|
||||
wav = ["bevy_audio/wav"]
|
||||
minimp3 = ["bevy_audio/minimp3"]
|
||||
symphonia-aac = ["bevy_audio/symphonia-aac"]
|
||||
symphonia-all = ["bevy_audio/symphonia-all"]
|
||||
symphonia-flac = ["bevy_audio/symphonia-flac"]
|
||||
|
@ -98,7 +98,6 @@ The default feature set enables most of the expected features of a game engine,
|
||||
|libm|Uses the `libm` maths library instead of the one provided in `std` and `core`.|
|
||||
|meshlet|Enables the meshlet renderer for dense high-poly scenes (experimental)|
|
||||
|meshlet_processor|Enables processing meshes into meshlet meshes for bevy_pbr|
|
||||
|minimp3|MP3 audio format support (through minimp3)|
|
||||
|mp3|MP3 audio format support|
|
||||
|pbr_anisotropy_texture|Enable support for anisotropy texture in the `StandardMaterial`, at the risk of blowing past the global, per-shader texture limit on older/lower-end GPUs|
|
||||
|pbr_clustered_decals|Enable support for Clustered Decals|
|
||||
|
Loading…
Reference in New Issue
Block a user