Jeremiah Senkpiel 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4904080382 
							
						 
					 
					
						
						
							
							examples: add rng coloring to bevymark birds ( #1192 )  
						
						 
						
						... 
						
						
						
						This is something done by a lot of the "bunnymark" tests, and it makes it easier to really see how many you've added. 
						
					 
					
						2021-01-31 13:41:13 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Wojciech Olejnik 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							83777e0ccf 
							
						 
					 
					
						
						
							
							Update config_fast_builds for latest nightly ( #1362 )  
						
						 
						
						... 
						
						
						
						`-Zrun-dsymutil` has been recently replaced with `-Csplit-debuginfo` (still nightly-only)
See: https://github.com/rust-lang/rust/pull/79570  
						
					 
					
						2021-01-31 13:29:04 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zicklag 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bff44f76ec 
							
						 
					 
					
						
						
							
							Fix Un-Renamed add_resource Compile Error ( #1357 )  
						
						 
						
						
						
					 
					
						2021-01-30 13:32:46 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alice Cecile 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f5a4d9deb 
							
						 
					 
					
						
						
							
							Rename add_resource to insert_resource ( #1356 )  
						
						 
						
						... 
						
						
						
						* Renamed add_resource to insert_resource
* Changed usage of add_resource to insert_resource
* Renamed add_thread_local_resource 
						
					 
					
						2021-01-30 12:55:13 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Daniel McNab 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b922a3ec60 
							
						 
					 
					
						
						
							
							Update init_resource to not overwrite ( #1349 )  
						
						 
						
						... 
						
						
						
						Update init_resource to not overwrite 
						
					 
					
						2021-01-30 12:48:11 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Renato Caldas 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e0e4223e5 
							
						 
					 
					
						
						
							
							Improve clarity of WindowTextureNode and WindowSwapchainNode error messages ( #1355 )  
						
						 
						
						... 
						
						
						
						Improve clarity of WindowTextureNode and WindowSwapchainNode error messages 
						
					 
					
						2021-01-30 12:47:27 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Telzhaak 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							61c9a40fde 
							
						 
					 
					
						
						
							
							[Bugfix] add_stage now checks Stage existence ( #1346 )  
						
						 
						
						... 
						
						
						
						add_stage now checks stage existence 
						
					 
					
						2021-01-30 12:10:14 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasen Borisov 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							57f9ac18d7 
							
						 
					 
					
						
						
							
							OrthographicProjection scaling mode + camera bundle refactoring ( #400 )  
						
						 
						
						... 
						
						
						
						* add normalized orthographic projection
* custom scale for ScaledOrthographicProjection
* allow choosing base axis for ScaledOrthographicProjection
* cargo fmt
* add general (scaled) orthographic camera bundle
FIXME: does the same "far" trick from Camera2DBundle make any sense here?
* fixes
* camera bundles: rename and new ortho constructors
* unify orthographic projections
* give PerspectiveCameraBundle constructors like those of OrthographicCameraBundle
* update examples with new camera bundle syntax
* rename CameraUiBundle to UiCameraBundle
* update examples
* ScalingMode::None
* remove extra blank lines
* sane default bounds for orthographic projection
* fix alien_cake_addict example
* reorder ScalingMode enum variants
* ios example fix 
						
					 
					
						2021-01-30 02:31:03 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zicklag 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							af67231567 
							
						 
					 
					
						
						
							
							Fix Bug in Asset Server Error Message Formatter ( #1340 )  
						
						 
						
						
						
					 
					
						2021-01-29 13:26:21 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jasen Borisov 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e69ff2c2b 
							
						 
					 
					
						
						
							
							README: explicitly link to Learning section of awesome-bevy ( #1330 )  
						
						 
						
						... 
						
						
						
						README: link to Learning section of awesome-bevy 
						
					 
					
						2021-01-29 11:36:02 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zicklag 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cc9ed52ea7 
							
						 
					 
					
						
						
							
							Update Scene Example to Use scn.ron File ( #1339 )  
						
						 
						
						
						
					 
					
						2021-01-28 14:14:50 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								TotalKrill 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5146112f5f 
							
						 
					 
					
						
						
							
							Add discord shield badge to README ( #1332 )  
						
						 
						
						... 
						
						
						
						This would highlight how active the community really is at just a glance, which is nice. It will however require an admin of the discord server to activate this under Server Settings->Widget-> enable server widget 
						
					 
					
						2021-01-28 14:05:09 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mark 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4a6b2c5f8e 
							
						 
					 
					
						
						
							
							Update README.md ( #1338 )  
						
						 
						
						... 
						
						
						
						- added some missing examples
- changed the order of a few examples (app/empty came after app/empty_default for example)
- added a table with the examples for Android and iOS, like it was done for wasm
see [`issue 1326`](https://github.com/bevyengine/bevy/issues/1326 ) 
						
					 
					
						2021-01-28 13:58:20 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3529dd6fdf 
							
						 
					 
					
						
						
							
							CI Tuning ( #1318 )  
						
						 
						
						... 
						
						
						
						* Simplify syntax & lint. Combine apt installations into a single step.  Future-proof OS selections.
* Remove caching
* Run clippy within the linux stable build. Parallelize all the builds. Cargo check is unneeded.
* build and run tests on windows and macos 
						
					 
					
						2021-01-26 17:11:38 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							940bcf9b0f 
							
						 
					 
					
						
						
							
							Add Contributing Info ( #1309 )  
						
						 
						
						... 
						
						
						
						* Add a CONTRIBUTING.md
* Point to book. Add tools/ci script.
* Update contributing link to point to book 
						
					 
					
						2021-01-26 12:05:33 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jakob Hellermann 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f3306e5490 
							
						 
					 
					
						
						
							
							implement Debug for Flags regardless of underlying type ( #1323 )  
						
						 
						
						
						
					 
					
						2021-01-26 11:58:46 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								davier 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							528c2858e0 
							
						 
					 
					
						
						
							
							Expose more info in PositionedGlyph ( #1319 )  
						
						 
						
						
						
					 
					
						2021-01-26 11:53:55 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zicklag 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b6485ccf29 
							
						 
					 
					
						
						
							
							Process Asset File Extensions With Multiple Dots ( #1277 )  
						
						 
						
						... 
						
						
						
						Process Asset File Extensions With Multiple Dots
Fixes  #1276  
						
					 
					
						2021-01-25 12:37:23 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								davier 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5edf2d2395 
							
						 
					 
					
						
						
							
							Prevent ImageBundles from causing constant layout recalculations ( #1299 )  
						
						 
						
						... 
						
						
						
						Prevent ImageBundles from causing constant layout recalculations 
						
					 
					
						2021-01-24 21:00:20 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Toniman20 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							32acbfb632 
							
						 
					 
					
						
						
							
							Added set_minimized and set_position to Window ( #1292 )  
						
						 
						
						... 
						
						
						
						Added `set_minimized` and `set_position` to `Window` 
						
					 
					
						2021-01-24 20:06:06 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								RedlineTriad 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7e368e0b78 
							
						 
					 
					
						
						
							
							Add more transform relative vectors ( #1300 )  
						
						 
						
						... 
						
						
						
						* Add more transform relative vectors (#1298 )
* Add inverse of relative directions (#1298 ) 
						
					 
					
						2021-01-24 20:05:30 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								tigregalis 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							40b5bbd028 
							
						 
					 
					
						
						
							
							Rich text ( #1245 )  
						
						 
						
						... 
						
						
						
						Rich text support (different fonts / styles within the same text section) 
						
					 
					
						2021-01-24 17:07:43 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Will Crichton 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3d0c4e380c 
							
						 
					 
					
						
						
							
							Don't panic on error when loading assets ( #1286 )  
						
						 
						
						... 
						
						
						
						* Don't panic on IO errors
* Better formatting for asset server errors 
						
					 
					
						2021-01-23 13:23:16 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f2b73eaa8a 
							
						 
					 
					
						
						
							
							Fix documentation comment for State::overwrite_next ( #1291 )  
						
						 
						
						
						
					 
					
						2021-01-23 13:18:28 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Will Crichton 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7166a28baf 
							
						 
					 
					
						
						
							
							Enable dynamic mutable access to component data  ( #1284 )  
						
						 
						
						... 
						
						
						
						* Enable dynamic mutable access to component data
* Add clippy allowance, more documentation 
						
					 
					
						2021-01-22 15:15:08 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Will Crichton 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ebcab3638a 
							
						 
					 
					
						
						
							
							Change Name to take Into<String> instead of String ( #1283 )  
						
						 
						
						
						
					 
					
						2021-01-22 14:13:26 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Daniel McNab 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6bd5ec8404 
							
						 
					 
					
						
						
							
							Change to using add_run_criteria ( #1282 )  
						
						 
						
						
						
					 
					
						2021-01-22 14:09:14 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Renato Caldas 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0a39c81be6 
							
						 
					 
					
						
						
							
							Add support for reading from mapped buffers ( #1274 )  
						
						 
						
						... 
						
						
						
						* Add support for mapping buffers for reading.
* Add support for reading from a mapped buffer. 
						
					 
					
						2021-01-21 17:53:43 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Aevyrie 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							18e4fa8cdf 
							
						 
					 
					
						
						
							
							world coords to screen space ( #1258 )  
						
						 
						
						... 
						
						
						
						Add Camera::world_to_screen to convert world coordinates to screen space 
						
					 
					
						2021-01-21 17:49:29 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								TheRawMeatball 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f15d62c0f1 
							
						 
					 
					
						
						
							
							More types ( #1267 )  
						
						 
						
						
						
					 
					
						2021-01-21 16:05:23 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8c33da0051 
							
						 
					 
					
						
						
							
							3d game example ( #1252 )  
						
						 
						
						... 
						
						
						
						3d game example 
						
					 
					
						2021-01-21 14:10:02 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7aefd727f6 
							
						 
					 
					
						
						
							
							Use valid keys to initialize AHasher in FixedState ( #1268 )  
						
						 
						
						... 
						
						
						
						Using 0 as keys causes the hasher to get stuck 
						
					 
					
						2021-01-20 14:24:57 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								reidbhuntley 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ac7d2de67c 
							
						 
					 
					
						
						
							
							Count number of times a repeating Timer wraps around in a tick ( #1112 )  
						
						 
						
						... 
						
						
						
						Added just_finished_count() function 
						
					 
					
						2021-01-19 14:41:37 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alec Deason 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e8060a5a2 
							
						 
					 
					
						
						
							
							Add missing spawn_local method to Scope in the single threaded executor case ( #1266 )  
						
						 
						
						
						
					 
					
						2021-01-19 13:07:45 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								TheRawMeatball 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50ceaf3559 
							
						 
					 
					
						
						
							
							re-export integer vectors from glam ( #1264 )  
						
						 
						
						
						
					 
					
						2021-01-19 12:56:50 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								TheRawMeatball 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a880b54508 
							
						 
					 
					
						
						
							
							Make EventReader a SystemParam ( #1244 )  
						
						 
						
						... 
						
						
						
						* Add generic support for `#[derive(SystemParam)]`
* Make EventReader a SystemParam 
						
					 
					
						2021-01-18 22:23:30 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alec Deason 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							71c6a19ed8 
							
						 
					 
					
						
						
							
							Minimal change to support instanced rendering ( #1262 )  
						
						 
						
						
						
					 
					
						2021-01-18 16:52:06 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0475e9ad5 
							
						 
					 
					
						
						
							
							Change 'components' to 'bundles' where it makes sense semantically ( #1257 )  
						
						 
						
						... 
						
						
						
						change 'components' to 'bundles' where it makes sense semantically 
						
					 
					
						2021-01-18 16:50:36 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Alec Deason 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3c5f1f8a80 
							
						 
					 
					
						
						
							
							Support for !Send tasks ( #1216 )  
						
						 
						
						... 
						
						
						
						Support for !Send tasks 
						
					 
					
						2021-01-18 13:48:28 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Cameron Hart 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e7dab0c359 
							
						 
					 
					
						
						
							
							Update glam to 0.12.0 ( #1249 )  
						
						 
						
						
						
					 
					
						2021-01-17 13:44:55 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Christopher Durham 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4d5ba7918b 
							
						 
					 
					
						
						
							
							Update rand requirement from 0.7 to 0.8 ( #1114 )  
						
						 
						
						... 
						
						
						
						* Update rand requirement from 0.7 to 0.8
* Update examples' usage of Rng::gen_range 
						
					 
					
						2021-01-17 13:43:03 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zhixing Zhang 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cf0e9f9968 
							
						 
					 
					
						
						
							
							Adding copy_texture_to_buffer and copy_texture_to_texture ( #1236 )  
						
						 
						
						... 
						
						
						
						* Adding copy_texture_to_buffer and copy_texture_to_texture
* Adding CopyTextureToTexture and CopyTextureToBuffer in CommandQueue 
						
					 
					
						2021-01-14 11:01:07 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Yoh Deadfall 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6a0116e994 
							
						 
					 
					
						
						
							
							Removed unreferenced trait ( #1230 )  
						
						 
						
						
						
					 
					
						2021-01-12 14:06:01 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								João Capucho 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							478f947768 
							
						 
					 
					
						
						
							
							Don't panic if there's no index buffer and call draw ( #1229 )  
						
						 
						
						
						
					 
					
						2021-01-12 14:05:13 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fbf08ac545 
							
						 
					 
					
						
						
							
							Faster compilation of bevy_diagnostic ( #1235 )  
						
						 
						
						... 
						
						
						
						* Remove AHashExt
There is little benefit of Hash*::new() over Hash*::default(), but it
does require more code that needs to be duplicated for every Hash* in
bevy_utils. It may also slightly increase compile times.
* Add StableHash* to bevy_utils
* Use StableHashMap instead of HashMap + BTreeSet for diagnostics
This is a significant reduction in the release mode compile times of
bevy_diagnostics
```
Benchmark #1 : touch crates/bevy_diagnostic/src/lib.rs && cargo build --release -p bevy_diagnostic -j1
  Time (mean ± σ):      3.645 s ±  0.009 s    [User: 3.551 s, System: 0.094 s]
  Range (min … max):    3.632 s …  3.658 s    20 runs
```
```
Benchmark #1 : touch crates/bevy_diagnostic/src/lib.rs && cargo build --release -p bevy_diagnostic -j1
  Time (mean ± σ):      2.938 s ±  0.012 s    [User: 2.850 s, System: 0.090 s]
  Range (min … max):    2.919 s …  2.969 s    20 runs
``` 
						
					 
					
						2021-01-12 13:21:45 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c434f57de1 
							
						 
					 
					
						
						
							
							use biggest RenderResources instead of first ( #1208 )  
						
						 
						
						
						
					 
					
						2021-01-11 14:28:32 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Adamaq01 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4a0837048c 
							
						 
					 
					
						
						
							
							Made ReflectMut::Tuple enum variant use a mutable reference ( #1226 )  
						
						 
						
						
						
					 
					
						2021-01-08 18:29:03 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Schell Carl Scivally 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a6a242cb86 
							
						 
					 
					
						
						
							
							Render Layers ( #1209 )  
						
						 
						
						... 
						
						
						
						Adds RenderLayers, which enable cameras and entities to opt in to layers that apply to them 
						
					 
					
						2021-01-08 12:45:54 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jakob Hellermann 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3f2dd22cb5 
							
						 
					 
					
						
						
							
							bevy_render: add torus and capsule shape ( #1223 )  
						
						 
						
						... 
						
						
						
						* bevy_render: add torus shape
* bevy_render: add capsule shape
* bevy_render: reorganize shape module
* bevy_render: add more docs 
						
					 
					
						2021-01-08 11:39:33 -08:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								TehPers 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5e7456115a 
							
						 
					 
					
						
						
							
							Implement Reflect for tuples up to length 12 ( #1218 )  
						
						 
						
						... 
						
						
						
						Add Reflect impls for tuples up to length 12 
						
					 
					
						2021-01-07 19:50:09 -08:00