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								 Carter Anderson | 0c2e26ddde | Revert "ecs: remove &mut requirement on query iterators" This reverts commit 6dc1d07cbc. | 2020-07-21 20:12:15 -07:00 |  | 
			
				
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								 Carter Anderson | 6dc1d07cbc | ecs: remove &mut requirement on query iterators | 2020-07-20 13:59:51 -07:00 |  | 
			
				
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								 Carter Anderson | 009141d453 | window: customizable default descriptor | 2020-07-20 02:05:56 -07:00 |  | 
			
				
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								 Carter Anderson | b799ddc006 | more interesting spawner perspective | 2020-07-20 01:35:23 -07:00 |  | 
			
				
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								 Carter Anderson | b5d3f7e794 | use right handed coordinate system in 3d | 2020-07-20 01:33:30 -07:00 |  | 
			
				
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								 Carter Anderson | 726eb37198 | use rh coordinate system in 2d z = 0 is now "farthest back" and z=1000 "farthest forward" | 2020-07-19 17:00:08 -07:00 |  | 
			
				
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								 Carter Anderson | 19fe299f5a | ecs: use Mut<T> tracking pointer everywhere | 2020-07-18 02:09:55 -07:00 |  | 
			
				
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								 Carter Anderson | 81df34adcf | finish up import simplification | 2020-07-16 19:38:21 -07:00 |  | 
			
				
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								 Carter Anderson | e2d2b41c67 | math: simplify imports | 2020-07-16 19:23:47 -07:00 |  | 
			
				
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								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
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								 Carter Anderson | 1db77b2435 | examples: cleanup imports | 2020-07-16 17:20:42 -07:00 |  | 
			
				
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								 Carter Anderson | 1110f9b877 | create bevy_math crate and move math types there | 2020-07-16 17:11:52 -07:00 |  | 
			
				
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								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
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								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
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								 Carter Anderson | 1f12964026 | legion: remove foreach system functions this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach | 2020-06-27 12:06:12 -07:00 |  | 
			
				
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								 Carter Anderson | e75496772e | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 |  | 
			
				
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								 Carter Anderson | 92c44320ee | ecs: rename EntityArchetype to ComponentSet | 2020-06-25 11:21:56 -07:00 |  | 
			
				
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								 Carter Anderson | 75429f4639 | render: use left-handed coordinate system and y-up | 2020-06-24 15:29:10 -07:00 |  | 
			
				
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								 Carter Anderson | 4ba2f72572 | render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back | 2020-06-24 11:35:01 -07:00 |  | 
			
				
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								 Carter Anderson | 2c74560283 | render: draw in back-to-front mode to be safe (until we can do both at the same time). expand texture example | 2020-06-23 19:29:12 -07:00 |  | 
			
				
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								 Carter Anderson | 3ee8aa8b0f | camera: make camera transform in world coordinates instead of the inverse | 2020-06-23 19:18:32 -07:00 |  | 
			
				
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								 Carter Anderson | 41dc8a5967 | render: add front-to-back drawing MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities | 2020-06-23 16:52:50 -07:00 |  | 
			
				
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								 Carter Anderson | b6dbbf04db | render: visualize depth in z_sort_debug | 2020-06-23 13:42:37 -07:00 |  | 
			
				
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								 Carter Anderson | 2f5f6e017a | render: intitial VisibleEntities component and sort system | 2020-06-22 17:55:48 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | 4568f5dae3 | remove specialization. bevy now builds on stable rust! | 2020-06-07 23:36:39 -07:00 |  | 
			
				
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								 Carter Anderson | 5add29f8cf | rename LocalToWorld -> Transform and LocalToParent -> LocalTransform | 2020-06-07 13:39:50 -07:00 |  | 
			
				
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								 Carter Anderson | 21a79c56a7 | camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform. | 2020-05-31 10:31:18 -07:00 |  | 
			
				
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								 Carter Anderson | 51d41b2302 | camera: remove active camera components in favor of camera names | 2020-05-29 22:07:55 -07:00 |  | 
			
				
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								 Carter Anderson | d920100d35 | scenes: deserialization and refactor | 2020-05-21 17:21:33 -07:00 |  | 
			
				
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								 Carter Anderson | 86c18edbfd | Label component | 2020-05-17 18:09:29 -07:00 |  | 
			
				
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								 Carter Anderson | b1f07e3749 | cargo fmt | 2020-05-16 00:27:30 -07:00 |  | 
			
				
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								 Carter Anderson | fcc0a6303b | update mesh on gpu when it changes | 2020-05-16 00:21:04 -07:00 |  | 
			
				
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								 Carter Anderson | bf7f222318 | Support async texture loading | 2020-05-15 19:30:02 -07:00 |  | 
			
				
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								 Carter Anderson | 35adad6556 | Async mesh loading works | 2020-05-15 17:22:45 -07:00 |  | 
			
				
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								 Carter Anderson | 4e1abea161 | AssetServer: multithreaded sync/async asset loading | 2020-05-15 16:55:44 -07:00 |  | 
			
				
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								 Carter Anderson | 8a61ef48d3 | use relative paths for assets | 2020-05-14 15:25:43 -07:00 |  | 
			
				
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								 Carter Anderson | 6381611e89 | Resource -> Res, Ref->Com | 2020-05-13 17:57:08 -07:00 |  | 
			
				
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								 Carter Anderson | 06f3a4efb9 | Use system fns for all setup code | 2020-05-13 17:31:56 -07:00 |  | 
			
				
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								 Carter Anderson | 70f122b92a | Rename AssetStorage to Assets | 2020-05-13 16:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | 704a742661 | Print diagnostics plugin | 2020-05-04 13:42:49 -07:00 |  | 
			
				
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								 Carter Anderson | ea16f6fc56 | frame time diagnostic plugin | 2020-05-04 13:21:14 -07:00 |  | 
			
				
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								 Carter Anderson | 6f32d18dc5 | diagnostic filtering | 2020-05-04 11:43:21 -07:00 |  | 
			
				
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								 Carter Anderson | dcc34473e5 | sprites | 2020-05-04 01:23:40 -07:00 |  | 
			
				
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								 Carter Anderson | 7b79b3de8d | organize examples and add ecs guide | 2020-05-01 13:12:47 -07:00 |  |