Carter Anderson
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4de039eb71
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Make PipelineDescriptor an Asset that references Handle<Shader>
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2020-02-15 16:28:17 -08:00 |
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Carter Anderson
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478d475219
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more shader assignment work
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2020-02-15 13:58:40 -08:00 |
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Carter Anderson
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f24a274a2a
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add renderable to render related queries
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2020-02-11 19:09:05 -08:00 |
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Carter Anderson
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eedec80e89
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add shader def fields / proc macro
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2020-02-10 19:26:04 -08:00 |
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Carter Anderson
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a721f3595d
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rustfmt: use field init shorthand
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2020-02-09 11:43:45 -08:00 |
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Carter Anderson
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76d5f6057c
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add rustfmt.toml and set merge_imports to true
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2020-02-09 11:42:26 -08:00 |
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Carter Anderson
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3b0b40a79d
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cargo fmt
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2020-02-07 23:17:51 -08:00 |
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Carter Anderson
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88ecc9ed43
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port ui over to new render graph
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2020-02-07 22:42:30 -08:00 |
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Carter Anderson
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2226292ce0
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more graph work
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2020-01-23 00:31:56 -08:00 |
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Carter Anderson
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9e0d29d27e
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prep flat pipeline
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2020-01-21 03:15:28 -08:00 |
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Carter Anderson
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5975289f4c
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bind group data model
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2020-01-20 23:05:53 -08:00 |
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Carter Anderson
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3a674394b9
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add immutable versions of run_on_hierarchy to save allocations
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2020-01-17 01:29:01 -08:00 |
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Carter Anderson
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50722089ef
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replace glsl_to_spirv with shaderc
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2020-01-15 00:51:32 -08:00 |
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Carter Anderson
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7037c8c494
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cargo fmt
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2020-01-14 22:23:00 -08:00 |
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Carter Anderson
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5433ba7ea1
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add prelude
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2020-01-13 19:20:58 -08:00 |
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Carter Anderson
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32f196c7c2
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move mesh and texture to asset mod
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2020-01-13 18:59:30 -08:00 |
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Carter Anderson
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c867c021c9
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add texture types
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2020-01-13 18:06:06 -08:00 |
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Carter Anderson
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7a6c938409
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add uvs to vertex layout
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2020-01-13 17:35:30 -08:00 |
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Carter Anderson
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5ab026d943
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update alpha dst_factor
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2020-01-13 02:14:10 -08:00 |
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Carter Anderson
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019cad9e04
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add msaa
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2020-01-13 02:11:30 -08:00 |
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Carter Anderson
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a798cf3346
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add alpha to ui pipeline
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2020-01-13 01:32:04 -08:00 |
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Carter Anderson
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ae325846ff
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Node tree structure
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2020-01-12 22:18:17 -08:00 |
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Carter Anderson
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6da891be29
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ui node system
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2020-01-12 16:51:21 -08:00 |
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Carter Anderson
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7f0f2d0515
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Add anchor data
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2020-01-11 17:33:44 -08:00 |
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Carter Anderson
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9c3c92f39a
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cargo fmt
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2020-01-11 15:21:31 -08:00 |
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Carter Anderson
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e1fb86ef8e
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support instancing multiple meshes
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2020-01-11 13:14:26 -08:00 |
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Carter Anderson
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4d903df33c
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simplify AssetStorage and Handles
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2020-01-11 12:32:38 -08:00 |
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Carter Anderson
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41722830bd
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remove some todos
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2020-01-11 11:57:16 -08:00 |
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Carter Anderson
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151675a5ef
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upgrade legion. refactor system and world construction
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2020-01-11 03:31:36 -08:00 |
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Carter Anderson
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9f7e313dc4
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rustfmt crate
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2020-01-11 02:11:27 -08:00 |
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Carter Anderson
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55c50f7185
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refactor app startup. AppBuilder. clean up examples
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2020-01-11 01:46:51 -08:00 |
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Carter Anderson
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aeeb85b7b0
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batched rect rendering
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2020-01-10 22:42:54 -08:00 |
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Carter Anderson
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eb1233d9f0
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initial ui pass
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2020-01-08 19:17:11 -08:00 |
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Carter Anderson
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edd0bca622
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rename forward bind group
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2020-01-08 09:12:54 -08:00 |
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Carter Anderson
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62364660de
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local -> material bind group layout
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2020-01-08 09:07:49 -08:00 |
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Carter Anderson
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f27942e961
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port shadow pipeline. clean up
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2020-01-07 22:35:07 -08:00 |
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