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								 Carter Anderson | 6ffe0696db | Merge pull request #203 from lachlansneff/ironing-out-uniforms Replace vector of UniformProperty with a single UniformProperty | 2020-08-18 13:44:10 -07:00 |  | 
			
				
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								 Lachlan Sneff | ccfa815cac | Use can_draw in can_draw_indexed | 2020-08-17 10:56:27 -04:00 |  | 
			
				
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								 Lachlan Sneff | e24aaf3dd3 | Add Draw command to RenderCommand | 2020-08-16 16:28:52 -04:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | d138647818 | enforce cargo fmt --check | 2020-08-16 05:02:06 -07:00 |  | 
			
				
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								 Lachlan Sneff | 9883cd15cd | Replace vector of UniformProperty with a single property | 2020-08-16 01:16:00 -04:00 |  | 
			
				
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								 ifletsomeclaire | c0d4877486 | added draw.is_visible checks | 2020-08-15 14:38:55 -05:00 |  | 
			
				
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								 John Mitchell | 02b1907738 | Use BindingShaderStage to pass which program the binding is attached to. | 2020-08-13 12:44:21 -04:00 |  | 
			
				
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								 Carter Anderson | 3d09459813 | add more doc comments and clean up some public exports | 2020-08-09 16:13:04 -07:00 |  | 
			
				
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								 Carter Anderson | ccf81edd8f | render: add atlas padding support to work around MSAA artifacts, disable MSAA by default | 2020-07-30 14:38:13 -07:00 |  | 
			
				
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								 Carter Anderson | 54eaa2bdc6 | render: easier msaa color attachments and fix multi-window example | 2020-07-30 13:20:27 -07:00 |  | 
			
				
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								 Carter Anderson | ca87359c6e | render: add MSAA support | 2020-07-29 18:15:15 -07:00 |  | 
			
				
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								 Carter Anderson | 2929197d9b | render: add RenderPass queries. move ui to its own pass | 2020-07-28 20:11:27 -07:00 |  | 
			
				
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								 Carter Anderson | 7212b70478 | rustfmt changes | 2020-07-28 14:24:03 -07:00 |  | 
			
				
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								 Thomas Herzog | 4cf0f53eae | use TextureFormat for Textures This commit also inserts debug asserts that texture data roughly respects
the format. | 2020-07-26 22:08:15 +02:00 |  | 
			
				
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								 Carter Anderson | 93bb1d5b8e | ui: initial flexbox support | 2020-07-24 23:04:45 -07:00 |  | 
			
				
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								 Carter Anderson | 0c2e26ddde | Revert "ecs: remove &mut requirement on query iterators" This reverts commit 6dc1d07cbc. | 2020-07-21 20:12:15 -07:00 |  | 
			
				
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								 Carter Anderson | 6dc1d07cbc | ecs: remove &mut requirement on query iterators | 2020-07-20 13:59:51 -07:00 |  | 
			
				
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								 Carter Anderson | cadbb4c1b0 | render: fix "next swap chain texture" bug | 2020-07-19 16:15:19 -07:00 |  | 
			
				
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								 Carter Anderson | 946d5d1024 | ecs: refactor resources fixes unintialized global resource memory | 2020-07-19 14:23:06 -07:00 |  | 
			
				
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								 Carter Anderson | 19fe299f5a | ecs: use Mut<T> tracking pointer everywhere | 2020-07-18 02:09:55 -07:00 |  | 
			
				
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								 Carter Anderson | f742ce3ef2 | app: simplify app imports | 2020-07-16 18:47:51 -07:00 |  | 
			
				
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								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
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								 Carter Anderson | 17f3860d12 | remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone | 2020-07-12 12:06:43 -07:00 |  | 
			
				
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								 Carter Anderson | 6d58a5a033 | render: add direct buffer mapping/unmapping | 2020-07-11 12:29:07 -07:00 |  | 
			
				
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								 Carter Anderson | 2ca6de2b81 | upgrade wgpu | 2020-07-10 13:47:31 -07:00 |  | 
			
				
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								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
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								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
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								 Carter Anderson | e75496772e | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 |  | 
			
				
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								 Carter Anderson | 1e614e41f1 | render: make ClearColor a tuple struct | 2020-06-26 21:39:30 -07:00 |  | 
			
				
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								 Carter Anderson | a4afa4e7f3 | render: only attempt to create camera bind group when the camera bind group descriptor exists this fixes panics in empty scenes | 2020-06-26 14:27:22 -07:00 |  | 
			
				
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								 Carter Anderson | 69925f0817 | render: multi-window cameras ready to go! passes now bind camera buffers and cameras can now be assigned non-primary windows | 2020-06-25 23:04:08 -07:00 |  | 
			
				
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								 Carter Anderson | 8a8d01aa88 | render: add ClearColor resource | 2020-06-25 15:24:27 -07:00 |  | 
			
				
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								 Carter Anderson | 4ba2f72572 | render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back | 2020-06-24 11:35:01 -07:00 |  | 
			
				
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								 Carter Anderson | 2b8fe144a8 | render: rename MainPassNode to PassNode there will be more than one and it is suitably generic | 2020-06-24 10:29:26 -07:00 |  | 
			
				
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								 Carter Anderson | 2c74560283 | render: draw in back-to-front mode to be safe (until we can do both at the same time). expand texture example | 2020-06-23 19:29:12 -07:00 |  | 
			
				
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								 Carter Anderson | 3ee8aa8b0f | camera: make camera transform in world coordinates instead of the inverse | 2020-06-23 19:18:32 -07:00 |  | 
			
				
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								 Carter Anderson | 41dc8a5967 | render: add front-to-back drawing MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities | 2020-06-23 16:52:50 -07:00 |  | 
			
				
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								 Carter Anderson | ca8625c407 | render: ActiveCameras resource and system | 2020-06-23 15:58:06 -07:00 |  | 
			
				
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								 Carter Anderson | a3c1b7930e | render: fix SharedBuffers render resource context | 2020-06-19 13:44:21 -07:00 |  | 
			
				
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								 Carter Anderson | e57fdca1bc | render: more progress on immediate mode rendering and DrawableText | 2020-06-17 13:10:33 -07:00 |  | 
			
				
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								 Carter Anderson | f4acbdddad | SharedBuffersNode | 2020-06-16 22:23:33 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | 8a704a3e28 | render: add AssetRenderResourceBindings | 2020-06-15 12:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | f799d3ac93 | render: add RenderPipeline and begin moving logic there | 2020-06-15 00:08:50 -07:00 |  | 
			
				
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								 Carter Anderson | 97edaa7343 | render: rename ResourceType to RenderResourceType | 2020-06-14 15:24:33 -07:00 |  | 
			
				
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								 Carter Anderson | 3786224b28 | render: replace ResourceInfo with ResourceType | 2020-06-14 15:22:31 -07:00 |  | 
			
				
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								 Carter Anderson | 574656b767 | render: remove RenderResources wrapper type | 2020-06-14 12:32:06 -07:00 |  | 
			
				
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								 Carter Anderson | 0fec350411 | render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup" | 2020-06-14 12:02:19 -07:00 |  | 
			
				
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								 Carter Anderson | 0f608fc90f | render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible | 2020-06-14 11:41:42 -07:00 |  | 
			
				
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								 Carter Anderson | 5f0363a4f5 | render: move more render code into system scheduler | 2020-06-13 18:38:25 -07:00 |  | 
			
				
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								 Carter Anderson | 6362b2a516 | render: support arbitrary RenderResource byte lengths and temporarily disable RenderResource asset change events | 2020-06-13 18:34:50 -07:00 |  | 
			
				
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								 Carter Anderson | fc4160ea41 | AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState. | 2020-06-10 18:54:17 -07:00 |  | 
			
				
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								 Carter Anderson | 2e48269923 | migrate UniformNode / AssetUniformNode to query system fns | 2020-06-10 16:02:50 -07:00 |  | 
			
				
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								 Carter Anderson | 3d07fbdc81 | render: "Immediate Mode" draw api This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible | 2020-06-09 23:16:48 -07:00 |  | 
			
				
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								 Carter Anderson | 1426208e2f | remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api | 2020-06-08 14:35:13 -07:00 |  | 
			
				
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								 Carter Anderson | be23f119d5 | remove old uniform system | 2020-06-07 22:32:55 -07:00 |  | 
			
				
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								 Carter Anderson | fd8f87400d | add RenderResources/RenderResource traits to replace Uniforms/Uniform | 2020-06-07 19:12:41 -07:00 |  | 
			
				
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								 Carter Anderson | 5add29f8cf | rename LocalToWorld -> Transform and LocalToParent -> LocalTransform | 2020-06-07 13:39:50 -07:00 |  | 
			
				
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								 Carter Anderson | d0298a4f89 | split AsVertexBufferDescriptor out from Uniforms | 2020-06-07 13:00:58 -07:00 |  | 
			
				
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								 Carter Anderson | 70e9892e00 | remove bevy_derive from bevy crate and export derives from specific crates | 2020-06-07 12:22:16 -07:00 |  | 
			
				
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								 Carter Anderson | 4a71cd128d | render: rename RenderResource to RenderResourceId | 2020-06-07 12:10:14 -07:00 |  | 
			
				
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								 Carter Anderson | e72b5583d1 | wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment | 2020-06-04 15:58:02 -07:00 |  | 
			
				
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								 Carter Anderson | ab31bf9d9e | impl Default for EventReader | 2020-06-03 23:53:00 -07:00 |  | 
			
				
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								 Carter Anderson | 6eea96366d | cargo fmt | 2020-06-03 20:08:20 -07:00 |  | 
			
				
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								 Carter Anderson | 5927bad382 | sprite sheets are fully operational | 2020-06-03 19:00:19 -07:00 |  | 
			
				
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								 Carter Anderson | 5bcd594cb4 | bytes: AsBytes trait, remove zerocopy, remove glam fork | 2020-06-01 19:38:05 -07:00 |  | 
			
				
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								 Carter Anderson | d5d0107ada | bytes: remove AsBytes in favor of Bytes | 2020-06-01 14:33:00 -07:00 |  | 
			
				
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								 Carter Anderson | 21a79c56a7 | camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform. | 2020-05-31 10:31:18 -07:00 |  | 
			
				
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								 Carter Anderson | e59385472c | camera: always update camera uniform buffers | 2020-05-30 12:43:27 -07:00 |  | 
			
				
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								 Carter Anderson | 51d41b2302 | camera: remove active camera components in favor of camera names | 2020-05-29 22:07:55 -07:00 |  | 
			
				
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								 Carter Anderson | c5a78d4616 | TextureCopy render graph node, texture_resource_system Removed textures are now freed | 2020-05-18 11:31:11 -07:00 |  | 
			
				
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								 Carter Anderson | bf7f222318 | Support async texture loading | 2020-05-15 19:30:02 -07:00 |  | 
			
				
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								 Carter Anderson | 2bcb8a2a41 | cargo fmt | 2020-05-13 18:05:18 -07:00 |  | 
			
				
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								 Carter Anderson | fb8f9e8636 | RenderGraph::add_node now requires a name | 2020-05-13 17:35:48 -07:00 |  | 
			
				
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								 Carter Anderson | 06f3a4efb9 | Use system fns for all setup code | 2020-05-13 17:31:56 -07:00 |  | 
			
				
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								 Carter Anderson | 70f122b92a | Rename AssetStorage to Assets | 2020-05-13 16:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | 73cc20768c | remove pathfinder code its not ready yet so it shouldnt be on master :) | 2020-05-12 16:35:49 -07:00 |  | 
			
				
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								 Carter Anderson | 7508e6f02e | pathfinder: minor fixes | 2020-05-12 13:36:28 -07:00 |  | 
			
				
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								 Carter Anderson | 10637c1010 | add TextureDescriptor to ResourceInfo | 2020-05-11 21:28:11 -07:00 |  | 
			
				
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								 Carter Anderson | 4eb562975f | pathfinder: data binding | 2020-05-11 20:12:48 -07:00 |  | 
			
				
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								 Carter Anderson | f98918fd5c | remove buffer array info | 2020-05-11 14:07:09 -07:00 |  | 
			
				
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								 Carter Anderson | 7a71873a32 | RenderResourceAssignment refactor | 2020-05-11 13:55:23 -07:00 |  | 
			
				
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								 Carter Anderson | ef2e5a1ba3 | pathfinder: set vertex buffer descriptors | 2020-05-11 12:37:04 -07:00 |  | 
			
				
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								 Carter Anderson | c5ca59dc4d | cargo fmt | 2020-05-05 18:44:32 -07:00 |  | 
			
				
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								 Carter Anderson | 2b8789dc8c | queue frees in system nodes | 2020-05-05 13:12:50 -07:00 |  | 
			
				
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								 Carter Anderson | 0d87ebe866 | simplify / consolidate wgpu resource mangement | 2020-05-05 12:45:37 -07:00 |  | 
			
				
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								 Carter Anderson | 2fd7020646 | rename GlobalRenderResourceContext to RenderResources | 2020-05-04 19:34:15 -07:00 |  | 
			
				
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								 Carter Anderson | 7560ecf9d8 | correct "its" | 2020-05-04 14:18:46 -07:00 |  | 
			
				
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								 Carter Anderson | d50313c285 | ui is back! | 2020-05-03 19:30:31 -07:00 |  | 
			
				
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								 Carter Anderson | 368a1b8815 | cargo fmt | 2020-05-01 01:50:07 -07:00 |  | 
			
				
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								 Carter Anderson | 5458c6daf4 | port a few more systems to functions and add some name clarity | 2020-05-01 01:37:20 -07:00 |  | 
			
				
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								 Carter Anderson | 45a710fe6a | cargo fmt | 2020-04-29 01:37:54 -07:00 |  | 
			
				
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								 Carter Anderson | 9a3700d8f1 | Change events.iter(&mut reader) to reader.iter(&events) | 2020-04-28 10:59:42 -07:00 |  | 
			
				
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								 Carter Anderson | 115a009c16 | cargo fmt | 2020-04-24 18:55:15 -07:00 |  | 
			
				
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								 Carter Anderson | 87066cafd3 | move bevy crates to their own folder | 2020-04-24 17:57:20 -07:00 |  |