Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12f29bd38c 
							
						 
					 
					
						
						
							
							Timer Polishing ( #931 )  
						
						... 
						
						
						
						* Pause stops ticks. Consistent getter method names. Update tests.
* Add timing example
* Format with the nightly formatter
Co-authored-by: Amber Kowalski <amberkowalski03@gmail.com> 
						
					 
					
						2020-11-27 11:39:33 -08:00 
						 
				 
			
				
					
						
							
							
								Amber Kowalski 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f69cc6f94c 
							
						 
					 
					
						
						
							
							Allow timers to be paused and encapsulate fields ( #914 )  
						
						... 
						
						
						
						Allow timers to be paused and encapsulate fields 
						
					 
					
						2020-11-26 11:25:36 -08:00 
						 
				 
			
				
					
						
							
							
								dependabot[bot] 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e4eb41757 
							
						 
					 
					
						
						
							
							Update shaderc requirement from 0.6.3 to 0.7.0 ( #823 )  
						
						... 
						
						
						
						Updates the requirements on [shaderc](https://github.com/google/shaderc-rs ) to permit the latest version.
- [Release notes](https://github.com/google/shaderc-rs/releases )
- [Commits](https://github.com/google/shaderc-rs/compare/v0.6.3...v0.7.0 )
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> 
						
					 
					
						2020-11-25 18:46:13 -08:00 
						 
				 
			
				
					
						
							
							
								Philip Degarmo 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							cf75c22c9a 
							
						 
					 
					
						
						
							
							Fix a deadlock that can occur when using scope() on ComputeTaskPool from within a system. ( #892 )  
						
						
						
					 
					
						2020-11-25 18:05:55 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bd5bd3bc07 
							
						 
					 
					
						
						
							
							temporarily suppress new clipply lint ( #929 )  
						
						
						
					 
					
						2020-11-25 17:46:37 -08:00 
						 
				 
			
				
					
						
							
							
								SvenTS 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							de5ff0aa5a 
							
						 
					 
					
						
						
							
							Remove Changed from parent update system ( #907 )  
						
						... 
						
						
						
						System has to check for actual change of the value anyway. This way,
children inserted after postupdate get synced in the next frame and are
not lost. 
						
					 
					
						2020-11-25 17:33:59 -08:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fd6b787efc 
							
						 
					 
					
						
						
							
							Create winit windows before app.initialize() ( #916 )  
						
						... 
						
						
						
						This is required so startup systems have access
to Windows and WinitWindows resources. 
						
					 
					
						2020-11-25 17:32:41 -08:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b2c82955ff 
							
						 
					 
					
						
						
							
							Add set_cursor_position method to Window ( #917 )  
						
						
						
					 
					
						2020-11-25 17:31:10 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							86d724e04e 
							
						 
					 
					
						
						
							
							wgpu: use mailbox instead of fifo for vsync ( #920 )  
						
						
						
					 
					
						2020-11-25 17:28:58 -08:00 
						 
				 
			
				
					
						
							
							
								SvenTS 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							69603904ab 
							
						 
					 
					
						
						
							
							Allow despawning of hierarchies in threadlocal systems ( #908 )  
						
						... 
						
						
						
						* Rename test components for easier understanding of failures
* Make recursive despawn public
This way, threadlocal systems can despawn hierarchies.
* Swap children before despawning 
						
					 
					
						2020-11-25 17:13:11 -08:00 
						 
				 
			
				
					
						
							
							
								SvenTS 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							dd1b08ef8b 
							
						 
					 
					
						
						
							
							Improve ui depth system ( #905 )  
						
						... 
						
						
						
						* Add test for ui-z system
* Remove generic hierarchy runner and refactor ui z-system
* Remove different handling for childless nodes
Having an empty children list should be the same as having no child
component.
* Further simplify system after change 
						
					 
					
						2020-11-25 16:55:55 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2f408cf053 
							
						 
					 
					
						
						
							
							Improve timer ergonomics. Add tests ( #923 )  
						
						
						
					 
					
						2020-11-25 16:43:16 -08:00 
						 
				 
			
				
					
						
							
							
								bg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							01ba7c4425 
							
						 
					 
					
						
						
							
							avoid exclusive lock during update_asset_storage ( #909 )  
						
						... 
						
						
						
						avoid exclusive lock during `update_asset_storage`
Co-authored-by: Jay <jay@heinousjay.com> 
						
					 
					
						2020-11-22 12:29:26 -08:00 
						 
				 
			
				
					
						
							
							
								Felipe Jorge 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c1e499d5fe 
							
						 
					 
					
						
						
							
							Fix duplicated chilren in Scene spawn ( #904 )  
						
						... 
						
						
						
						Fix duplicated chilren in Scene spawn 
						
					 
					
						2020-11-22 12:05:58 -08:00 
						 
				 
			
				
					
						
							
							
								Duncan 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							46fac78774 
							
						 
					 
					
						
						
							
							Extend the Texture asset type to support 3D data ( #903 )  
						
						... 
						
						
						
						Extend the Texture asset type to support 3D data
Textures are still loaded from images as 2D, but they can be reshaped
according to how the render pipeline would like to use them.
Also add an example of how this can be used with the texture2DArray uniform type. 
						
					 
					
						2020-11-22 12:04:47 -08:00 
						 
				 
			
				
					
						
							
							
								marius851000 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							eb587b2f10 
							
						 
					 
					
						
						
							
							do not spend time drawing text with is_visible = false ( #893 )  
						
						... 
						
						
						
						do not draw text with is_visible = false 
						
					 
					
						2020-11-22 11:57:52 -08:00 
						 
				 
			
				
					
						
							
							
								Joel Nordström 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1e9a0544bd 
							
						 
					 
					
						
						
							
							Fix pixel format conversion in bevy_gltf ( #897 )  
						
						... 
						
						
						
						* Fix pixel format conversion in bevy_gltf
* Update renamed image::DynamicImage method calls
* Remove unused GltfError variant 
						
					 
					
						2020-11-21 19:08:50 -08:00 
						 
				 
			
				
					
						
							
							
								Plecra 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3a9a5b4e07 
							
						 
					 
					
						
						
							
							fix: update image version ( #911 )  
						
						... 
						
						
						
						into_bgra8 was added in 0.23.12 
						
					 
					
						2020-11-21 19:08:02 -08:00 
						 
				 
			
				
					
						
							
							
								Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d96493a42a 
							
						 
					 
					
						
						
							
							use wasm-friendly instant::Instant everywhere ( #895 )  
						
						... 
						
						
						
						* use instant::Instant everywhere
* reexport instant::{Duration, Instant} from bevy_utils 
						
					 
					
						2020-11-21 16:38:24 -08:00 
						 
				 
			
				
					
						
							
							
								Valentin 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d458406540 
							
						 
					 
					
						
						
							
							Add box shape ( #883 )  
						
						... 
						
						
						
						* Add rectangular cuboid shape
Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca>
Co-authored-by: Jason Lessard <jason.lessard@usherbrooke.ca>
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-21 14:51:24 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							0dbbcd98b6 
							
						 
					 
					
						
						
							
							Expose an EventId for events ( #894 )  
						
						... 
						
						
						
						* Expose an EventId for events
This can be helpful for correlating the place where an event is created
to the place where the event is processed. 
						
					 
					
						2020-11-21 14:03:18 -08:00 
						 
				 
			
				
					
						
							
							
								rod-salazar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							85ecab8bb9 
							
						 
					 
					
						
						
							
							Tweaks to TextureAtlasBuilder.finish() ( #887 )  
						
						... 
						
						
						
						Tweaks to TextureAtlasBuilder.finish() 
						
					 
					
						2020-11-21 12:55:25 -08:00 
						 
				 
			
				
					
						
							
							
								bg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							106486bd99 
							
						 
					 
					
						
						
							
							fix deprecation error in image_texture_loader (and CI error) ( #906 )  
						
						... 
						
						
						
						fix deprecation error in image_texture_loader (and CI error) 
						
					 
					
						2020-11-21 12:26:35 -08:00 
						 
				 
			
				
					
						
							
							
								Vladyslav Batyrenko 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d11be437cb 
							
						 
					 
					
						
						
							
							Switch to default PartialEq implementation for RenderResourceBinding ( #877 )  
						
						... 
						
						
						
						* Switch to default PartialEq implementation for RenderResourceBinding
* Move specialized RenderResourceBinding Hash implementation to BindGroupBuilder 
						
					 
					
						2020-11-21 11:52:44 -08:00 
						 
				 
			
				
					
						
							
							
								Joshua J. Bouw 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b4a864ba5a 
							
						 
					 
					
						
						
							
							Replace Bytes with Byteable for TextureAtlasSprite ( #874 )  
						
						... 
						
						
						
						Replace Bytes with Byteable for TextureAtlasSprite 
						
					 
					
						2020-11-21 11:48:10 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4fecb899aa 
							
						 
					 
					
						
						
							
							initialize chained systems ( #886 )  
						
						
						
					 
					
						2020-11-17 17:06:47 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							457a8bd17d 
							
						 
					 
					
						
						
							
							ecs: replace "bool" component states with bitflags ( #878 )  
						
						
						
					 
					
						2020-11-17 17:04:44 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6eb647451 
							
						 
					 
					
						
						
							
							Misc cleanups ( #879 )  
						
						... 
						
						
						
						* Remove cfg!(feature = "metal-auto-capture")
This cfg! has existed since the initial commit, but the corresponding
feature has never been part of Cargo.toml
* Remove unnecessary handle_create_window_events call
* Remove EventLoopProxyPtr wrapper
* Remove unnecessary statics
* Fix unrelated deprecation warning to fix CI 
						
					 
					
						2020-11-17 13:40:18 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db2d20ec1a 
							
						 
					 
					
						
						
							
							Update system_chaining.rs  
						
						
						
					 
					
						2020-11-17 01:04:55 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3a6f6de277 
							
						 
					 
					
						
						
							
							System Inputs, Outputs, Chaining, and Registration Ergo  ( #876 )  
						
						... 
						
						
						
						System Inputs, Outputs, Chaining, and Registration Ergo 
						
					 
					
						2020-11-16 18:18:00 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							50c7e229b2 
							
						 
					 
					
						
						
							
							Rework ResourceData to use VecResourceStorage instead of Archetype ( #873 )  
						
						
						
					 
					
						2020-11-16 16:55:59 -08:00 
						 
				 
			
				
					
						
							
							
								dependabot[bot] 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							601411d201 
							
						 
					 
					
						
						
							
							Update find-crate requirement from 0.5 to 0.6 ( #872 )  
						
						... 
						
						
						
						Updates the requirements on [find-crate](https://github.com/taiki-e/find-crate ) to permit the latest version.
- [Release notes](https://github.com/taiki-e/find-crate/releases )
- [Changelog](https://github.com/taiki-e/find-crate/blob/master/CHANGELOG.md )
- [Commits](https://github.com/taiki-e/find-crate/compare/v0.5.0...v0.6.1 )
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> 
						
					 
					
						2020-11-16 16:39:26 -08:00 
						 
				 
			
				
					
						
							
							
								rod-salazar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3fca8c60bb 
							
						 
					 
					
						
						
							
							Remove redundant texture copies in TextureCopyNode ( #871 )  
						
						... 
						
						
						
						Remove redundant texture syncs in TextureCopyNode 
						
					 
					
						2020-11-16 16:38:14 -08:00 
						 
				 
			
				
					
						
							
							
								Julian Heinken 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fcf9d525e1 
							
						 
					 
					
						
						
							
							Removed vertex fallback buffer ( #870 )  
						
						... 
						
						
						
						removed fallback buffer 
						
					 
					
						2020-11-16 16:36:57 -08:00 
						 
				 
			
				
					
						
							
							
								Rob 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7aac4223d0 
							
						 
					 
					
						
						
							
							Fixed property typos, KeyCode typo. ( #857 )  
						
						... 
						
						
						
						* Fixed property typos, KeyCode typo.
* cargo fmt 
						
					 
					
						2020-11-16 16:33:19 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7628f4a64e 
							
						 
					 
					
						
						
							
							combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle ( #863 )  
						
						... 
						
						
						
						combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle 
						
					 
					
						2020-11-15 20:32:23 -08:00 
						 
				 
			
				
					
						
							
							
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							02f543eca3 
							
						 
					 
					
						
						
							
							Fall back to remove components one by one when failing to remove a bundle ( #719 )  
						
						... 
						
						
						
						Fall back to remove components one by one when failing to remove a bundle 
						
					 
					
						2020-11-15 14:32:54 -08:00 
						 
				 
			
				
					
						
							
							
								milkybit 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b3541a9a31 
							
						 
					 
					
						
						
							
							Add all basic color constants ( #859 )  
						
						... 
						
						
						
						Add all basic color constants 
						
					 
					
						2020-11-15 12:44:02 -08:00 
						 
				 
			
				
					
						
							
							
								memoryruins 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4bdff66b80 
							
						 
					 
					
						
						
							
							Check for conflicting system resource parameters ( #864 )  
						
						
						
					 
					
						2020-11-15 12:42:43 -08:00 
						 
				 
			
				
					
						
							
							
								Joshua J. Bouw 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bb4a7392c0 
							
						 
					 
					
						
						
							
							Remove redundant .into for mesh set_attributes with impl ( #866 )  
						
						
						
					 
					
						2020-11-15 12:08:03 -08:00 
						 
				 
			
				
					
						
							
							
								Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							515d750004 
							
						 
					 
					
						
						
							
							wasm32: non-spirv shader specialization ( #843 )  
						
						... 
						
						
						
						wasm32: non-spirv shader specialization 
						
					 
					
						2020-11-15 12:07:17 -08:00 
						 
				 
			
				
					
						
							
							
								Jackson Lango 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							18195bfa91 
							
						 
					 
					
						
						
							
							Controllable ambient light color ( #852 )  
						
						... 
						
						
						
						Control ambient light color via resource
The AmbientLight resource now controls the ambient light color in the
pbr fragment shader. 
						
					 
					
						2020-11-15 11:34:55 -08:00 
						 
				 
			
				
					
						
							
							
								MGlolenstine 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							23fcdfae56 
							
						 
					 
					
						
						
							
							Grammar correction ( #856 )  
						
						... 
						
						
						
						* Grammar correction
* Adjust for cart's personal taste
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-15 11:33:21 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7bd6cc6a55 
							
						 
					 
					
						
						
							
							Refresh the examples readme ( #854 )  
						
						... 
						
						
						
						Refresh the examples readme: organize, alphabetize, add missing entries, remove outdated entries. 
						
					 
					
						2020-11-15 11:24:18 -08:00 
						 
				 
			
				
					
						
							
							
								MinerSebas 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							43aac1a784 
							
						 
					 
					
						
						
							
							More query filter usage ( #851 )  
						
						... 
						
						
						
						* Examples now use With<>
* More Bevy systems now use With<>
* parent_update_system now uses Changed<> 
						
					 
					
						2020-11-12 18:22:46 -08:00 
						 
				 
			
				
					
						
							
							
								Robbie Davenport 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b8b8e75e5 
							
						 
					 
					
						
						
							
							add bevymark benchmark example ( #273 )  
						
						... 
						
						
						
						add bevymark example 
						
					 
					
						2020-11-12 18:03:57 -08:00 
						 
				 
			
				
					
						
							
							
								Marcus Buffett 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1a92ec2638 
							
						 
					 
					
						
						
							
							Make Timer.tick return &Self ( #820 )  
						
						... 
						
						
						
						Make Timer::tick return &Self 
						
					 
					
						2020-11-12 18:03:03 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a0b16e8620 
							
						 
					 
					
						
						
							
							Clean up now-unused files due to changes in the transform system ( #849 )  
						
						
						
					 
					
						2020-11-12 17:24:41 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e03f17ba7f 
							
						 
					 
					
						
						
							
							Log Plugin ( #836 )  
						
						... 
						
						
						
						add bevy_log plugin 
						
					 
					
						2020-11-12 17:23:57 -08:00 
						 
				 
			
				
					
						
							
							
								Olivier Pinon 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							465c3d4f7b 
							
						 
					 
					
						
						
							
							Use glyph_brush_layout and add text alignment support ( #765 )  
						
						... 
						
						
						
						Use glyph_brush_layout and add text alignment support
Co-authored-by: Olivier Pinon <op@impero.com>
Co-authored-by: tigregalis <anak.harimau@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-12 16:21:48 -08:00