Carter Anderson
							
						 
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							fc4160ea41
							
						
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							AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.
						
						
						
						
						
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						2020-06-10 18:54:17 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							3d07fbdc81
							
						
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							render: "Immediate Mode" draw api
						
						
						
						
						
						
						
						This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible 
						
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						2020-06-09 23:16:48 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							1426208e2f
							
						
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							remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api
						
						
						
						
						
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						2020-06-08 14:35:13 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							4568f5dae3
							
						
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							remove specialization. bevy now builds on stable rust!
						
						
						
						
						
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						2020-06-07 23:36:39 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							62c434274f
							
						
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							shader_defs: new leaner shader defs. they are now separate from uniforms
						
						
						
						
						
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						2020-06-07 22:24:53 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							fd8f87400d
							
						
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							add RenderResources/RenderResource traits to replace Uniforms/Uniform
						
						
						
						
						
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						2020-06-07 19:12:41 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5add29f8cf
							
						
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							rename LocalToWorld -> Transform and LocalToParent -> LocalTransform
						
						
						
						
						
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						2020-06-07 13:39:50 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							c1dcc74e0f
							
						
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							asset: make asset folder loading permissive of non-assets
						
						
						
						
						
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						2020-06-07 11:45:18 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							f2b3b909b4
							
						
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							sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder
						
						
						
						
						
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						2020-06-07 11:30:04 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6164ea6ecc
							
						
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							sprite: dynamically resize atlas during build
						
						
						
						
						
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						2020-06-06 16:16:58 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							2705e5cbb4
							
						
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							add texture atlases
						
						
						
						
						
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						2020-06-06 00:12:38 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							9d80b5965e
							
						
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							example: add rpg assets for use in examples (maybe pair this down in the future)
						
						
						
						
						
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						2020-06-05 17:26:41 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5ea979dd0e
							
						
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							move shaders in examples into consts
						
						
						
						
						
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						2020-06-05 00:13:18 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5aeb3b937b
							
						
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							add "pressed" example to mouse_input
						
						
						
						
						
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						2020-06-04 23:57:39 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							aa2928739c
							
						
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							simplify keyboard_input example
						
						
						
						
						
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						2020-06-04 23:55:12 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							ed561d7f70
							
						
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							break up input examples
						
						
						
						
						
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						2020-06-04 23:49:36 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5b6f24d6a2
							
						
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							input: make new Input resource generic and add Input<MouseButton>
						
						
						
						
						
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						2020-06-04 23:34:21 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							fcecf78609
							
						
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							make input_keyboard example speed a normal variable
						
						
						
						
						
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						2020-06-04 23:01:02 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							b3a57c21a7
							
						
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							input: simpler input interface via an Input resource
						
						
						
						
						
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						2020-06-04 22:48:53 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							fde8292a04
							
						
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							simplify input_keyboard example
						
						
						
						
						
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						2020-06-04 19:47:27 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							c4600dbad8
							
						
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							increase ui example label size
						
						
						
						
						
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						2020-06-04 17:13:58 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							db6a365b13
							
						
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							saner orthographic projection
						
						
						
						
						
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						2020-06-04 17:09:24 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							ab31bf9d9e
							
						
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							impl Default for EventReader
						
						
						
						
						
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						2020-06-03 23:53:00 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							4979a06e90
							
						
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							input: fix input example and add cursor move events
						
						
						
						
						
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						2020-06-03 23:22:32 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6eea96366d
							
						
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							cargo fmt
						
						
						
						
						
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						2020-06-03 20:08:20 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							a4c15f96de
							
						
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							Timer Resource/Component
						
						
						
						
						
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						2020-06-03 19:53:41 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5927bad382
							
						
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							sprite sheets are fully operational
						
						
						
						
						
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						2020-06-03 19:00:19 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5bcd594cb4
							
						
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							bytes: AsBytes trait, remove zerocopy, remove glam fork
						
						
						
						
						
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						2020-06-01 19:38:05 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							e68ae995f8
							
						
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							rename rect to quad
						
						
						
						
						
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						2020-05-31 23:39:20 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							4d8a567b36
							
						
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							text: migrate to ab_glyph. this should give rendering consistency across platforms
						
						
						
						
						
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						2020-05-31 15:59:11 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							21a79c56a7
							
						
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							camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.
						
						
						
						
						
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						2020-05-31 10:31:18 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6e76296ce0
							
						
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							sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
						
						
						
						
						
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						2020-05-30 12:31:04 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							71b3755633
							
						
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							camera: split 2d and ui camera. remove resource_name mod
						
						
						
						
						
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						2020-05-29 22:30:07 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							51d41b2302
							
						
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							camera: remove active camera components in favor of camera names
						
						
						
						
						
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						2020-05-29 22:07:55 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							fec9034644
							
						
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							camera: break out projection components
						
						
						
						
						
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						2020-05-29 17:25:14 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							db27d63b91
							
						
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							upgrade ron
						
						
						
						
						
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						2020-05-29 16:06:23 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							651f213570
							
						
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							scene: spawning
						
						
						
						
						
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						2020-05-29 15:51:36 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							065a94aca8
							
						
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							scene: hot scene reloading. update load_scene example
						
						
						
						
						
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						2020-05-29 12:56:32 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							ec0c0c7562
							
						
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							tweak the ecs guide
						
						
						
						
						
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						2020-05-28 22:37:28 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							83d5275e10
							
						
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							add "query system functions"
						
						
						
						
						
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						2020-05-28 13:36:48 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							830565ae2b
							
						
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							scene: type registry refactor. use short type names when possible
						
						
						
						
						
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						2020-05-27 19:27:55 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							3ee5a67cdb
							
						
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							scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources)
						
						
						
						
						
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						2020-05-27 15:57:12 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							cb3a863366
							
						
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							component_registry: use FromResources trait instead of Default
						
						
						
						
						
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						2020-05-27 00:23:31 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							da52b1b034
							
						
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							props: properties no longer directly implement the Serialize trait
						
						
						
						
						
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						2020-05-27 00:14:57 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							d2d02f63f6
							
						
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							props: "Seq" properties
						
						
						
						
						
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						2020-05-26 19:47:33 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							a837741c64
							
						
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							props: move AsProperties into Property
						
						
						
						
						
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						2020-05-25 18:20:36 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							f0cbe8cd86
							
						
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							prop: impl prop macro. add impls for glam, legion, smallvec
						
						
						
						
						
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						2020-05-25 17:50:17 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							cb6638ba06
							
						
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							props: add support for tuple structs
						
						
						
						
						
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						2020-05-25 16:35:46 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							f0f0e3c1a8
							
						
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							move component registry to its own crate. automatically register asset handles
						
						
						
						
						
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						2020-05-25 14:51:38 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							0826d74163
							
						
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							props: remove specialization, ignore fields, impl for Handle, fix world round tripping
						
						
						
						
						
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						2020-05-25 12:03:50 -07:00 | 
					
					
						
						
							
							
							
						
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