![]() # Objective - Use a single quad to render a TilemapChunk - Add support for tile color and visibility ## Testing - Tested using example -- there doesn't appear to be any visual tile bleeding or rounding issues. Open to ideas on further testing |
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migration-guides | ||
release-notes | ||
migration_guides_template.md | ||
migration_guides.md | ||
README.md | ||
release_notes_template.md | ||
release_notes.md |
Release Content
This directory contains drafts of documentation for the current development cycle, which will be published to the website during the next release. You can find more information in the release notes and migration guides files.