![]() I was fiddling with creating a mesh importer today, and decided to write some more docs. A lot of this is describing general renderer/GL stuff, so you'll probably find most of it self explanatory anyway, but perhaps it will be useful for someone. |
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.. | ||
bind_group.rs | ||
binding.rs | ||
mod.rs | ||
pipeline_compiler.rs | ||
pipeline_layout.rs | ||
pipeline.rs | ||
render_pipelines.rs | ||
state_descriptors.rs | ||
vertex_buffer_descriptor.rs | ||
vertex_format.rs |