Repeating timers will reset themselves upon finishing, carrying over any excess time during the last tick. This fixes timer drift upon resetting. |
||
|---|---|---|
| .. | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| texture_atlas.rs | ||
Repeating timers will reset themselves upon finishing, carrying over any excess time during the last tick. This fixes timer drift upon resetting. |
||
|---|---|---|
| .. | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| texture_atlas.rs | ||