bevy/crates/bevy_render/src
François Mockers 642f1a5ce2 remove ViewUniformOffset from inactive cameras (#16399)
# Objective

- Fixes #16285 
- Inactive camera are keeping the component `ViewUniformOffset` from
when they were active, still matching some queries trying to render to
them

## Solution

- Remove component `ViewUniformOffset` from cameras that are inactive

## Testing

- Ran example `render_primitives` and switched camera
2024-11-17 18:38:10 +01:00
..
batching Type safe retained render world (#15756) 2024-10-10 18:47:04 +00:00
camera remove ViewUniformOffset from inactive cameras (#16399) 2024-11-17 18:38:10 +01:00
diagnostic Ensure Bevy's rendering byte usage is little-endian (#15750) 2024-10-08 22:43:35 +00:00
mesh Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
primitives Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
render_graph More #[doc(fake_variadic)] goodness (#16108) 2024-10-27 21:18:18 +01:00
render_phase Make BinnedRenderPhase fields for accessing batchable and unbatchable entities public (#16142) 2024-11-11 21:50:47 +01:00
render_resource Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
renderer Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
texture Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
view Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
alpha.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
color_operations.wgsl
extract_component.rs Remove ExtractComponent::Out (#15926) 2024-10-15 23:42:35 +00:00
extract_instances.rs Type safe retained render world (#15756) 2024-10-10 18:47:04 +00:00
extract_param.rs Implement WorldQuery for MainWorld and RenderWorld components (#15745) 2024-10-13 20:58:46 +00:00
extract_resource.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
globals.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
globals.wgsl
gpu_component_array_buffer.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
gpu_readback.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
lib.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-11 22:16:38 +01:00
maths.wgsl
pipelined_rendering.rs Synchronize removed components with the render world (#15582) 2024-10-08 22:23:17 +00:00
render_asset.rs Remove thiserror from bevy_render (#15765) 2024-10-09 14:26:28 +00:00
settings.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
spatial_bundle.rs Deprecate SpatialBundle (#15830) 2024-10-13 17:28:22 +00:00
storage.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
sync_component.rs Synchronize removed components with the render world (#15582) 2024-10-08 22:23:17 +00:00
sync_world.rs Derive same attributes as MainEntity for RenderEntity (#16191) 2024-11-05 22:31:35 +01:00