..
atmosphere
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
cluster
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
decal
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
deferred
Remove prepasses from the render world when they're removed from the main world. ( #17565 )
2025-02-14 06:43:35 +00:00
light
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
light_probe
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
lightmap
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
meshlet
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
prepass
Allow prepass to run without ATTRIBUTE_NORMAL ( #17881 )
2025-02-24 21:22:34 +00:00
render
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
ssao
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
ssr
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
volumetric_fog
Fix Component require() IDE integration ( #18165 )
2025-03-06 02:44:47 +00:00
components.rs
Support non-Vec data structures in relations ( #17447 )
2025-01-20 21:26:08 +00:00
extended_material.rs
Use global binding arrays for bindless resources. ( #17898 )
2025-02-21 05:55:36 +00:00
fog.rs
Upgrade to Rust Edition 2024 ( #17967 )
2025-02-24 03:54:47 +00:00
lib.rs
Revert "Replace Ambient Lights with Environment Map Lights ( #17482 )" ( #18167 )
2025-03-05 23:08:46 +00:00
material_bind_groups.rs
Add a new #[data]
attribute to AsBindGroup
that allows packing data for multiple materials into a single array. ( #17965 )
2025-02-24 21:38:55 +00:00
material.rs
Reextract meshes when their material assets change. ( #18123 )
2025-03-03 06:28:33 +00:00
mesh_material.rs
impl Eq
/PartialEq
for MeshMaterial{2|3}d
( #17990 )
2025-02-23 23:58:10 +00:00
parallax.rs
bevy_reflect: FromReflect
Ergonomics Implementation ( #6056 )
2023-06-29 01:31:34 +00:00
pbr_material.rs
Add a new #[data]
attribute to AsBindGroup
that allows packing data for multiple materials into a single array. ( #17965 )
2025-02-24 21:38:55 +00:00
wireframe.rs
Change Commands::get_entity
to return Result
and remove panic from Commands::entity
( #18043 )
2025-02-27 21:05:16 +00:00