bevy/crates/bevy_pbr/src/meshlet
Carter Anderson 06cb5c5fd9
Fix Component require() IDE integration (#18165)
# Objective

Component `require()` IDE integration is fully broken, as of #16575.

## Solution

This reverts us back to the previous "put the docs on Component trait"
impl. This _does_ reduce the accessibility of the required components in
rust docs, but the complete erasure of "required component IDE
experience" is not worth the price of slightly increased prominence of
requires in docs.

Additionally, Rust Analyzer has recently started including derive
attributes in suggestions, so we aren't losing that benefit of the
proc_macro attribute impl.
2025-03-06 02:44:47 +00:00
..
asset.rs Remove references to old sample_texture function (#17195) 2025-01-07 00:44:17 +00:00
clear_visibility_buffer.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
cull_clusters.wgsl Meshlet fill cluster buffers rewritten (#15955) 2024-10-23 19:18:49 +00:00
dummy_visibility_buffer_resolve.wgsl
fill_cluster_buffers.wgsl Meshlet fill cluster buffers rewritten (#15955) 2024-10-23 19:18:49 +00:00
from_mesh.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
instance_manager.rs Retain skins from frame to frame. (#17818) 2025-02-18 00:56:04 +00:00
material_pipeline_prepare.rs Use global binding arrays for bindless resources. (#17898) 2025-02-21 05:55:36 +00:00
material_shade_nodes.rs
meshlet_bindings.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
meshlet_mesh_manager.rs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
meshlet_mesh_material.wgsl
meshlet_preview.png
mod.rs Fix Component require() IDE integration (#18165) 2025-03-06 02:44:47 +00:00
persistent_buffer_impls.rs Meshlet new error projection (#15846) 2024-10-22 20:14:30 +00:00
persistent_buffer.rs Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
pipelines.rs Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
remap_1d_to_2d_dispatch.wgsl Meshlet fill cluster buffers rewritten (#15955) 2024-10-23 19:18:49 +00:00
resolve_render_targets.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
resource_manager.rs Upgrade to Rust Edition 2024 (#17967) 2025-02-24 03:54:47 +00:00
visibility_buffer_hardware_raster.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
visibility_buffer_raster_node.rs Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
visibility_buffer_resolve.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
visibility_buffer_software_raster.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00