..
batching
Use EntityHashMap<Entity, T> for render world entity storage for better performance ( #9903 )
2023-09-27 08:28:28 +00:00
camera
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
color
Remove useless single tuples and trailing commas ( #9720 )
2023-09-08 21:46:54 +00:00
mesh
Add consuming builder methods for more ergonomic Mesh
creation ( #10056 )
2023-10-09 19:47:41 +00:00
primitives
Add a method to compute a bounding box enclosing a set of points ( #9630 )
2023-08-31 01:33:13 +00:00
render_graph
Fix the clippy::explicit_iter_loop
lint ( #9834 )
2023-09-19 03:35:22 +00:00
render_phase
Replaced parking_lot
with std::sync
( #9545 )
2023-10-02 12:44:34 +00:00
render_resource
Removed anyhow
( #10003 )
2023-10-06 07:20:13 +00:00
renderer
ignore time channel error ( #9981 )
2023-10-01 07:55:17 +00:00
texture
Deferred Renderer ( #9258 )
2023-10-12 22:10:38 +00:00
view
Fixed mod.rs in rendering to support Radeon Cards ( #10132 )
2023-10-16 10:45:11 +00:00
extract_component.rs
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
extract_instances.rs
chore: Renamed RenderInstance trait to ExtractInstance ( #10065 )
2023-10-13 17:06:53 +00:00
extract_param.rs
Improve doc formatting. ( #9840 )
2023-09-18 19:43:56 +00:00
extract_resource.rs
Allow optional extraction of resources from the main world ( #10109 )
2023-10-14 16:07:49 +00:00
globals.rs
Unify FixedTime
and Time
while fixing several problems ( #8964 )
2023-10-16 01:57:55 +00:00
globals.wgsl
Refactor Globals and View structs into separate shaders ( #7512 )
2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs
Reorder render sets, refactor bevy_sprite to take advantage ( #9236 )
2023-08-27 14:33:49 +00:00
instance_index.wgsl
Work around naga/wgpu WGSL instance_index -> GLSL gl_InstanceID bug on WebGL2 ( #9383 )
2023-08-09 18:38:45 +00:00
lib.rs
chore: Renamed RenderInstance trait to ExtractInstance ( #10065 )
2023-10-13 17:06:53 +00:00
maths.wgsl
Use instancing for sprites ( #9597 )
2023-09-02 18:03:19 +00:00
pipelined_rendering.rs
Fix CI for Rust 1.72 ( #9562 )
2023-08-25 12:34:24 +00:00
render_asset.rs
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
settings.rs
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
spatial_bundle.rs
Improve SpatialBundle
docs ( #9673 )
2023-09-02 23:44:12 +00:00