This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings |
||
|---|---|---|
| .. | ||
| shader_custom_material.rs | ||
| shader_defs.rs | ||
This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings |
||
|---|---|---|
| .. | ||
| shader_custom_material.rs | ||
| shader_defs.rs | ||