bevy/crates/bevy_sprite/src
TimJentzsch 694c980c82 Fix clippy::iter_with_drain (#6485)
# Objective

Fixes #6483.

- Fix the [`clippy::iter_with_drain`](https://rust-lang.github.io/rust-clippy/master/index.html#iter_with_drain) warnings
- From the docs: "`.into_iter()` is simpler with better performance"

## Solution

- Replace `.drain(..)` for `Vec` with `.into_iter()`
2022-11-06 01:42:15 +00:00
..
mesh2d Fix clippy::iter_with_drain (#6485) 2022-11-06 01:42:15 +00:00
render [Fixes #6059] `Entity`'s “ID” should be named “index” instead (#6107) 2022-11-02 15:19:50 +00:00
bundle.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
collide_aabb.rs Add more documentation and tests to collide_aabb::collide() (#5910) 2022-09-12 01:25:34 +00:00
dynamic_texture_atlas_builder.rs Move sprite::Rect into bevy_math (#5686) 2022-09-02 12:35:23 +00:00
lib.rs Revert "Show prelude re-exports in docs (#6448)" (#6449) 2022-11-02 20:40:45 +00:00
sprite.rs Sprite: allow using a sub-region (Rect) of the image (#6014) 2022-09-18 22:49:27 +00:00
texture_atlas_builder.rs Move sprite::Rect into bevy_math (#5686) 2022-09-02 12:35:23 +00:00
texture_atlas.rs add ReflectAsset and ReflectHandle (#5923) 2022-10-28 20:42:33 +00:00