It doesn't compile on wasm, and it's full of footguns # Objective - If bevy is used with default features on wasm, there's more of a chance it will compile - Note that I haven't done a full audit - it's possible that there are other problematic crates ## Solution - `bevy_dynamic_plugin` is no longer a default plugin - I've also done an accidental drive by reformatting of the root `Cargo.toml`, as I have [Even Better Toml](https://github.com/tamasfe/taplo) installed. - (Please, rustfmt do this for us)
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Cargo Features
Default Features
| feature name | description |
|---|---|
| bevy_audio | Audio support. Support for all audio formats depends on this. |
| bevy_gilrs | Adds gamepad support. |
| bevy_gltf | glTF support. |
| bevy_winit | GUI support. |
| bevy_wgpu | Make use of GPU via WebGPU support. |
| render | The render pipeline and all render related plugins. |
| png | PNG picture format support. |
| hdr | HDR support. |
| mp3 | MP3 audio format support. |
| x11 | Make GUI applications use X11 protocol. You could enable wayland feature to override this. |
Optional Features
| feature name | description |
|---|---|
| bevy_dynamic_plugin | Plugin for dynamic loading (using libloading). |
| dynamic | Forces bevy to be dynamically linked, which improves iterative compile times. |
| trace | Enables system tracing (useful in tandem with a feature like trace_chrome). |
| trace_chrome | Enables tracing-chrome as bevy_log output. This allows you to visualize system execution. |
| wgpu_trace | For tracing wgpu. |
| dds | DDS picture format support. |
| tga | TGA picture format support. |
| jpeg | JPEG picture format support. |
| bmp | BMP picture format support. |
| flac | FLAC audio format support. It's included in bevy_audio feature. |
| wav | WAV audio format support. |
| vorbis | Vorbis audio format support. |
| wasm_audio | WASM audio support. (Currently only works with flac, wav and vorbis. Not with mp3) |
| serialize | Enables serialization of bevy_input types. |
| wayland | Enable this to use Wayland display server protocol other than X11. |
| subpixel_glyph_atlas | Enable this to cache glyphs using subpixel accuracy. This increases texture memory usage as each position requires a separate sprite in the glyph atlas, but provide more accurate character spacing. |
| bevy_ci_testing | Used for running examples in CI. |