# Objective - Fixes #6841 - In some case, the number of maximum storage buffers is `u32::MAX` which doesn't fit in a `i32` ## Solution - Add an option to have a `u32` in a `ShaderDefVal` |
||
|---|---|---|
| .. | ||
| render | ||
| alpha.rs | ||
| bundle.rs | ||
| lib.rs | ||
| light.rs | ||
| material.rs | ||
| pbr_material.rs | ||
| wireframe.rs | ||