# Objective - Fix a panic in wasm when using globals in a shader ## Solution - Similar to #6460 |
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|---|---|---|
| .. | ||
| mesh2d | ||
| render | ||
| bundle.rs | ||
| collide_aabb.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||
# Objective - Fix a panic in wasm when using globals in a shader ## Solution - Similar to #6460 |
||
|---|---|---|
| .. | ||
| mesh2d | ||
| render | ||
| bundle.rs | ||
| collide_aabb.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||