bevy/release-content/migration-guides/chromatic_aberration_option.md
andriyDev 09ccedd244
Clean up several miscellaneous uses of weak_handle. (#19408)
# Objective

- Related to #19024.

## Solution

- This is a mix of several ways to get rid of weak handles. The primary
strategy is putting strong asset handles in resources that the rendering
code clones into its pipelines (or whatever).
- This does not handle every remaining case, but we are slowly clearing
them out.

## Testing

- `anti_aliasing` example still works.
- `fog_volumes` example still works.
2025-07-08 06:45:40 +00:00

322 B

title pull_requests
ChromaticAberration LUT is now Option
19408

The ChromaticAberration component color_lut field use to be a regular Handle<Image>. Now, it is an Option<Handle<Image>> which falls back to the default image when None. For users assigning a custom LUT, just wrap the value in Some.