.. |
batching
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optimize batch_and_prepare_render_phase (#11323)
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2024-01-20 09:30:44 +00:00 |
camera
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RenderGraph Labelization (#10644)
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2024-01-31 14:51:19 +00:00 |
color
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Replace deprecated elements (#10991)
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2023-12-16 02:25:12 +00:00 |
mesh
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Add helpers for translate, rotate, and scale operations - Mesh (#11675)
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2024-02-03 16:36:43 +00:00 |
primitives
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Meshlet prep (#11442)
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2024-01-22 15:28:33 +00:00 |
render_graph
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RenderGraph Labelization (#10644)
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2024-01-31 14:51:19 +00:00 |
render_phase
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
render_resource
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
renderer
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RenderGraph Labelization (#10644)
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2024-01-31 14:51:19 +00:00 |
texture
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RenderAssetPersistencePolicy → RenderAssetUsages (#11399)
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2024-01-30 13:22:10 +00:00 |
view
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Allow prepare_windows to run off main thread. (#11660)
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2024-02-02 23:41:44 +00:00 |
deterministic.rs
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Option to enable deterministic rendering (#11248)
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2024-01-09 00:46:01 +00:00 |
extract_component.rs
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
extract_instances.rs
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
extract_param.rs
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Enable the unsafe_op_in_unsafe_fn lint (#11591)
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2024-01-28 23:18:11 +00:00 |
extract_resource.rs
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Allow optional extraction of resources from the main world (#10109)
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2023-10-14 16:07:49 +00:00 |
globals.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
gpu_component_array_buffer.rs
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Reorder render sets, refactor bevy_sprite to take advantage (#9236)
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2023-08-27 14:33:49 +00:00 |
lib.rs
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Don't auto insert on the extract schedule (#11669)
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2024-02-03 05:04:57 +00:00 |
maths.wgsl
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Use instancing for sprites (#9597)
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2023-09-02 18:03:19 +00:00 |
pipelined_rendering.rs
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Remove unnecessary path prefixes (#10749)
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2023-11-28 23:43:40 +00:00 |
render_asset.rs
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RenderAssetPersistencePolicy → RenderAssetUsages (#11399)
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2024-01-30 13:22:10 +00:00 |
settings.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
spatial_bundle.rs
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Implement Clone for VisibilityBundle and SpatialBundle (#10394)
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2023-11-07 21:25:00 +00:00 |