bevy/crates
TehPers 2023ce63c7 Derive Reflect + FromReflect for input types (#6232)
# Objective

Adds support for reflecting many more of the input types. This allows those types to be used via scripting, `bevy-inspector-egui`, etc. These types are registered by the `InputPlugin` so that they're automatically available to anyone who wants to use them 

Closes #6223 

## Solution

Many types now have `#[derive(Reflect, FromReflect)]` added to them in `bevy_input`. Additionally, `#[reflect(traits...)]` has been added for applicable traits to the types.

This PR does not add reflection support for types which have private fields. Notably, `Touch` and `Touches` don't implement `Reflect`/`FromReflect`.

This adds the "glam" feature to the `bevy_reflect` dependency for package `bevy_input`. Since `bevy_input` transitively depends on `glam` already, all this brings in are the reflection `impl`s.

## Migration Guide

- `Input<T>` now implements `Reflect` via `#[reflect]` instead of `#[reflect_value]`. This means it now exposes its private fields via the `Reflect` trait rather than being treated as a value type. For code that relies on the `Input<T>` struct being treated as a value type by reflection, it is still possible to wrap the `Input<T>` type with a wrapper struct and apply `#[reflect_value]` to it.
  - As a reminder, private fields exposed via reflection are not subject to any stability guarantees.
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## Changelog

Added
- Implemented `Reflect` + `FromReflect` for many input-related types. These types are automatically registered when adding the `InputPlugin`.
2022-10-26 19:52:20 +00:00
..
bevy_animation Rename play to start and add new play method that won't overwrite the existing animation if it's already playing (#6350) 2022-10-24 21:01:09 +00:00
bevy_app can get the settings of a plugin from the app (#6372) 2022-10-26 17:52:16 +00:00
bevy_asset Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_audio Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_core Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_core_pipeline Accept Bundles for insert and remove. Deprecate insert/remove_bundle (#6039) 2022-09-21 21:47:53 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Add Exponential Moving Average into diagnostics (#4992) 2022-10-24 13:46:37 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_ecs_compile_fail_tests fix: specify required trybuild patch version (#6333) 2022-10-25 10:21:31 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs feat: add GamepadInfo, expose gamepad names (#6342) 2022-10-24 14:33:50 +00:00
bevy_gltf Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_hierarchy Add set_parent and remove_parent to EntityCommands (#6189) 2022-10-24 14:33:49 +00:00
bevy_input Derive Reflect + FromReflect for input types (#6232) 2022-10-26 19:52:20 +00:00
bevy_internal Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_log Use plugin setup for resource only used at setup time (#6360) 2022-10-25 22:19:34 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Add Camera::viewport_to_world (#6126) 2022-10-05 22:16:26 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr Implement IntoIterator for ECS wrapper types. (#5096) 2022-10-24 21:01:08 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect bevy_reflect: Fix DynamicScene not respecting component registrations during serialization (#6288) 2022-10-24 14:53:12 +00:00
bevy_render Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_scene Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_sprite Add globals struct to mesh2d (#6222) 2022-10-10 19:23:43 +00:00
bevy_tasks Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_text Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_time ignore nanosec precision tests on apple m1 (#6377) 2022-10-26 18:57:23 +00:00
bevy_transform Fix documentation for looking_at/look_at (#4696) 2022-10-12 20:18:20 +00:00
bevy_ui Prepare for upcoming rustlang by fixing upcoming clippy warnings (#6376) 2022-10-26 19:15:15 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Plugins own their settings. Rework PluginGroup trait. (#6336) 2022-10-24 21:20:33 +00:00
bevy_winit Update wgpu to 0.14.0, naga to 0.10.0, winit to 0.27.4, raw-window-handle to 0.5.0, ndk to 0.7 (#6218) 2022-10-19 17:40:23 +00:00