# Objective The `load_internal_asset` macro is helpful when creating rendering plugins, but it doesn't support load binary assets (like those compiled as spir-v). ## Solution Add a `load_internal_binary_asset` macro that use `include_bytes!`. |
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| .. | ||
| diagnostic | ||
| io | ||
| asset_server.rs | ||
| assets.rs | ||
| debug_asset_server.rs | ||
| filesystem_watcher.rs | ||
| handle.rs | ||
| info.rs | ||
| lib.rs | ||
| loader.rs | ||
| path.rs | ||
| reflect.rs | ||