bevy/crates/bevy_scene/src
daxpedda 2fd5d4695e
Send SceneInstanceReady only once per scene (#11002)
# Objective

Send `SceneInstanceReady` only once per scene.

## Solution

I assume that this was not intentional.
So I just changed it to only be sent once per scene.

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## Changelog

### Fixed
- Fixed `SceneInstanceReady` being emitted for every `Entity` in a
scene.
2024-02-05 13:54:54 +00:00
..
bundle.rs Finish documenting bevy_scene (#9949) 2023-10-01 17:54:19 +00:00
dynamic_scene_builder.rs Make builder types take and return Self (#10001) 2023-10-09 19:46:17 +00:00
dynamic_scene.rs Use TypeIdMap whenever possible (#11684) 2024-02-03 23:47:04 +00:00
lib.rs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
scene_filter.rs Make builder types take and return Self (#10001) 2023-10-09 19:46:17 +00:00
scene_loader.rs Re-export ron in bevy_scene (#10529) 2023-11-15 14:45:54 +00:00
scene_spawner.rs Send SceneInstanceReady only once per scene (#11002) 2024-02-05 13:54:54 +00:00
scene.rs Add ReflectFromWorld and replace the FromWorld requirement on ReflectComponent and ReflectBundle with FromReflect (#9623) 2024-01-19 16:08:57 +00:00
serde.rs Make the MapEntities trait generic over Mappers, and add a simpler EntityMapper (#11428) 2024-01-28 19:51:46 +00:00