| .. | 
		
		
			
			
			
			
				| camera | Add screenshot api (#7163) | 2023-04-19 21:28:42 +00:00 | 
		
			
			
			
			
				| color | Color::Lcha constructors (#8041) | 2023-03-11 18:50:16 +00:00 | 
		
			
			
			
			
				| mesh | Compute vertex_countfor indexed meshes onGpuMesh(#8460) | 2023-04-22 17:28:58 +00:00 | 
		
			
			
			
			
				| primitives | Minor mistake in Frustum::intersects_obb (#8305) | 2023-04-05 19:37:59 +00:00 | 
		
			
			
			
			
				| render_graph | Use RenderGraphApp in more places (#8298) | 2023-04-05 20:57:56 +00:00 | 
		
			
			
			
			
				| render_phase | Non-breaking change* from UK spellings to US (#8291) | 2023-04-08 16:22:46 +00:00 | 
		
			
			
			
			
				| render_resource | Add screenshot api (#7163) | 2023-04-19 21:28:42 +00:00 | 
		
			
			
			
			
				| renderer | Add screenshot api (#7163) | 2023-04-19 21:28:42 +00:00 | 
		
			
			
			
			
				| texture | Add screenshot api (#7163) | 2023-04-19 21:28:42 +00:00 | 
		
			
			
			
			
				| view | Add screenshot api (#7163) | 2023-04-19 21:28:42 +00:00 | 
		
			
			
			
			
				| extract_component.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| extract_param.rs | Use UnsafeWorldCellto increase code quality forSystemParam(#8174) | 2023-04-01 15:45:07 +00:00 | 
		
			
			
			
			
				| extract_resource.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| globals.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| globals.wgsl | Refactor Globals and View structs into separate shaders (#7512) | 2023-02-11 17:55:18 +00:00 | 
		
			
			
			
			
				| lib.rs | Suppress the clippy::type_complexitylint (#8313) | 2023-04-06 21:27:36 +00:00 | 
		
			
			
			
			
				| pipelined_rendering.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| render_asset.rs | Schedule-First: the new and improved add_systems (#8079) | 2023-03-18 01:45:34 +00:00 | 
		
			
			
			
			
				| settings.rs | add OpenGL and DX11 backends (#7481) | 2023-02-04 23:20:20 +00:00 | 
		
			
			
			
			
				| spatial_bundle.rs | enum Visibilitycomponent (#6320) | 2022-12-25 00:39:29 +00:00 |