bevy/crates/bevy_render/src
François 4affc8cd93 add a SpatialBundle with visibility and transform components (#5344)
# Objective

- Help user when they need to add both a `TransformBundle` and a `VisibilityBundle`

## Solution

- Add a `SpatialBundle` adding all components
2022-07-18 23:27:30 +00:00
..
camera update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
color Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
mesh Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
primitives Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_graph Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
render_phase Update codebase to use IntoIterator where possible. (#5269) 2022-07-11 15:28:50 +00:00
render_resource update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
renderer update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
texture update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
view add a SpatialBundle with visibility and transform components (#5344) 2022-07-18 23:27:30 +00:00
extract_component.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
extract_param.rs Make RenderStage::Extract run on the render world (#4402) 2022-07-08 23:56:33 +00:00
extract_resource.rs remove an unused import in release (#5320) 2022-07-14 23:43:57 +00:00
lib.rs add a SpatialBundle with visibility and transform components (#5344) 2022-07-18 23:27:30 +00:00
rangefinder.rs Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_asset.rs Make RenderStage::Extract run on the render world (#4402) 2022-07-08 23:56:33 +00:00
settings.rs Add some docs about lowspec rendering (#5091) 2022-06-25 16:22:28 +00:00
spatial_bundle.rs add a SpatialBundle with visibility and transform components (#5344) 2022-07-18 23:27:30 +00:00