..
camera
update wgpu to 0.13 ( #5168 )
2022-07-14 21:17:16 +00:00
color
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
mesh
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
primitives
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_graph
Camera Driven Rendering ( #4745 )
2022-06-02 00:12:17 +00:00
render_phase
Update codebase to use IntoIterator
where possible. ( #5269 )
2022-07-11 15:28:50 +00:00
render_resource
update wgpu to 0.13 ( #5168 )
2022-07-14 21:17:16 +00:00
renderer
update wgpu to 0.13 ( #5168 )
2022-07-14 21:17:16 +00:00
texture
update wgpu to 0.13 ( #5168 )
2022-07-14 21:17:16 +00:00
view
add a SpatialBundle with visibility and transform components ( #5344 )
2022-07-18 23:27:30 +00:00
extract_component.rs
Visibilty Inheritance, universal ComputedVisibility and RenderLayers support ( #5310 )
2022-07-15 23:24:42 +00:00
extract_param.rs
Make RenderStage::Extract
run on the render world ( #4402 )
2022-07-08 23:56:33 +00:00
extract_resource.rs
remove an unused import in release ( #5320 )
2022-07-14 23:43:57 +00:00
lib.rs
add a SpatialBundle with visibility and transform components ( #5344 )
2022-07-18 23:27:30 +00:00
rangefinder.rs
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_asset.rs
Make RenderStage::Extract
run on the render world ( #4402 )
2022-07-08 23:56:33 +00:00
settings.rs
Add some docs about lowspec rendering ( #5091 )
2022-06-25 16:22:28 +00:00
spatial_bundle.rs
add a SpatialBundle with visibility and transform components ( #5344 )
2022-07-18 23:27:30 +00:00