bevy/crates/bevy_pbr/src
atlv 20dfae9a2d
Factor out up-choice in shadow cubemap sampling orthonormalize (#20052)
# Objective

- Another step towards unifying our orthonormal basis construction
#20050
- Preserve behavior but fix a bug. Unification will be a followup after
these two PRs and will need more thorough testing.

## Solution

- Make shadow cubemap sampling orthonormalize have the same function
signature as the other orthonormal basis functions in bevy

## Testing

- 3d_scene + lighting examples
2025-07-11 12:19:02 +00:00
..
atmosphere Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
decal bevy_light (#19991) 2025-07-07 00:07:38 +00:00
deferred bevy_light (#19991) 2025-07-07 00:07:38 +00:00
light_probe Move IrradianceVolume to bevy_light (#20000) 2025-07-07 20:11:43 +00:00
lightmap Ugrade to wgpu version 25.0 (#19563) 2025-06-26 19:41:47 +00:00
meshlet Clean up several miscellaneous uses of weak_handle. (#19408) 2025-07-08 06:45:40 +00:00
prepass Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
render Factor out up-choice in shadow cubemap sampling orthonormalize (#20052) 2025-07-11 12:19:02 +00:00
ssao Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
ssr Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
volumetric_fog Clean up several miscellaneous uses of weak_handle. (#19408) 2025-07-08 06:45:40 +00:00
cluster.rs bevy_light (#19991) 2025-07-07 00:07:38 +00:00
components.rs move some Visibility stuff to bevy_camera::visibility (#19954) 2025-07-05 13:24:20 +00:00
extended_material.rs Type erased materials (#19667) 2025-06-27 22:57:24 +00:00
fog.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
lib.rs Move IrradianceVolume to bevy_light (#20000) 2025-07-07 20:11:43 +00:00
material_bind_groups.rs Type erased materials (#19667) 2025-06-27 22:57:24 +00:00
material.rs Material, mesh, skin extraction optimization (#17976) 2025-07-09 06:23:44 +00:00
mesh_material.rs bevy_reflect: Add clone registrations project-wide (#18307) 2025-03-17 18:32:35 +00:00
parallax.rs Add newlines before impl blocks (#19746) 2025-06-22 23:07:02 +00:00
pbr_material.rs StandardMaterial docs: Make clear that lighting won't look correct if is_srgb is true (#20037) 2025-07-10 18:41:37 +00:00
wireframe.rs Allow calling add_render_graph_node on World. (#19912) 2025-07-02 14:56:18 +00:00