bevy/crates/bevy_pbr/src/meshlet
charlotte 🌸 18712f31f9
Make render and compute pipeline descriptors defaultable. (#19903)
A few versions ago, wgpu made it possible to set shader entry point to
`None`, which will select the correct entry point in file where only a
single entrypoint is specified. This makes it possible to implement
`Default` for pipeline descriptors. This PR does so and attempts to
`..default()` everything possible.
2025-07-02 18:47:27 +00:00
..
asset.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
clear_visibility_buffer.wgsl Meshlet texture atomics (#17765) 2025-02-12 18:15:43 +00:00
cull_bvh.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
cull_clusters.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
cull_instances.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
dummy_visibility_buffer_resolve.wgsl
fill_counts.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
from_mesh.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
instance_manager.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
material_pipeline_prepare.rs Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
material_shade_nodes.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
meshlet_bindings.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
meshlet_cull_shared.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
meshlet_mesh_manager.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
meshlet_mesh_material.wgsl Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
meshlet_preview.png
mod.rs Allow calling add_render_graph_node on World. (#19912) 2025-07-02 14:56:18 +00:00
persistent_buffer_impls.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
persistent_buffer.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
pipelines.rs Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
remap_1d_to_2d_dispatch.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
resolve_render_targets.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
resource_manager.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
visibility_buffer_hardware_raster.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
visibility_buffer_raster_node.rs Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
visibility_buffer_resolve.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00
visibility_buffer_software_raster.wgsl Meshlet BVH Culling (#19318) 2025-06-29 00:04:21 +00:00