bevy/crates
Griffin 5640ec855e Add FXAA postprocessing (#6393)
# Objective

- Add post processing passes for FXAA (Fast Approximate Anti-Aliasing)
- Add example comparing MSAA and FXAA

## Solution

When the FXAA plugin is added, passes for FXAA are inserted between the main pass and the tonemapping pass. Supports using either HDR or LDR output from the main pass.

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## Changelog

- Add a new FXAANode that runs after the main pass when the FXAA plugin is added.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-11-02 06:51:28 +00:00
..
bevy_animation add ReflectAsset and ReflectHandle (#5923) 2022-10-28 20:42:33 +00:00
bevy_app Unique plugin (#6411) 2022-10-31 16:12:19 +00:00
bevy_asset Rename Handle::as_weak() to cast_weak() (#5321) 2022-10-28 22:43:14 +00:00
bevy_audio Add a way to toggle AudioSink (#6321) 2022-10-31 15:57:51 +00:00
bevy_core Add serialize feature to bevy_core (#6423) 2022-10-31 21:20:57 +00:00
bevy_core_pipeline Add FXAA postprocessing (#6393) 2022-11-02 06:51:28 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Add Exponential Moving Average into diagnostics (#4992) 2022-10-24 13:46:37 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin bevy_dynamic_plugin: make it possible to handle loading errors (#6437) 2022-11-01 11:35:44 +00:00
bevy_ecs Fixed docs for derive(WorldQuery). (#5283) 2022-11-01 23:44:55 +00:00
bevy_ecs_compile_fail_tests fix: specify required trybuild patch version (#6333) 2022-10-25 10:21:31 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs feat: add GamepadInfo, expose gamepad names (#6342) 2022-10-24 14:33:50 +00:00
bevy_gltf fix nightly clippy warnings (#6395) 2022-10-28 21:03:01 +00:00
bevy_hierarchy Add methods to Query<&Children> and Query<&Parent> to iterate over descendants and ancestors (#6185) 2022-10-31 15:57:50 +00:00
bevy_input Derive Reflect + FromReflect for input types (#6232) 2022-10-26 19:52:20 +00:00
bevy_internal Add serialize feature to bevy_core (#6423) 2022-10-31 21:20:57 +00:00
bevy_log Update tracing-chrome to 0.6.0 (#6398) 2022-10-28 21:51:38 +00:00
bevy_macro_utils fix nightly clippy warnings (#6395) 2022-10-28 21:03:01 +00:00
bevy_math add serialize feature to bevy_transform (#6379) 2022-10-31 16:12:15 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr Add FXAA postprocessing (#6393) 2022-11-02 06:51:28 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect add ReflectDefault to std types (#6429) 2022-10-31 16:35:22 +00:00
bevy_render Rework ViewTarget to better support post processing (#6415) 2022-10-31 20:22:18 +00:00
bevy_scene bevy_scene: Serialize entities to map (#6416) 2022-10-31 16:35:18 +00:00
bevy_sprite Remove outdated uses of single-tuple bundles (#6406) 2022-10-29 18:15:28 +00:00
bevy_tasks fix nightly clippy warnings (#6395) 2022-10-28 21:03:01 +00:00
bevy_text Rename Handle::as_weak() to cast_weak() (#5321) 2022-10-28 22:43:14 +00:00
bevy_time Add FromReflect for Timer (#6422) 2022-10-30 16:02:31 +00:00
bevy_transform add serialize feature to bevy_transform (#6379) 2022-10-31 16:12:15 +00:00
bevy_ui Remove outdated uses of single-tuple bundles (#6406) 2022-10-29 18:15:28 +00:00
bevy_utils Remove Sync bound from Local (#5483) 2022-09-12 04:15:55 +00:00
bevy_window Fix return_after_run example (#6420) 2022-10-31 16:35:20 +00:00
bevy_winit do not set cursor grab on window creation if not asked for (#6381) 2022-10-31 16:12:18 +00:00