|  750ec41c86 Fixes #6077 # Objective - Make many_sprites and many_animated_sprites work again ## Solution - Removed the extra transform from the camera bundle - not sure why it was necessary, since `Camera2dBundle::default()` already contains a transform with the same parameters. --- | ||
|---|---|---|
| .. | ||
| bevymark.rs | ||
| many_animated_sprites.rs | ||
| many_buttons.rs | ||
| many_cubes.rs | ||
| many_foxes.rs | ||
| many_lights.rs | ||
| many_sprites.rs | ||
| README.md | ||
| transform_hierarchy.rs | ||
| warning_string.txt | ||
Stress tests
These examples are used to stress test Bevy's performance in various ways. These should be run with the --release argument to cargo or equivalent optimization, otherwise they will be very slow.