bevy/crates
atlv 58feca9b32
refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943)
# Objective

- another step towards splitting out bevy_camera, this is needed by
visibility systems

## Solution

- move mesh stuff into mesh place

## Testing

- 3d_scene looks fine

No migration needed because of the re-export, that can be another PR
after i split bevy_camera
2025-07-04 16:24:21 +00:00
..
bevy_a11y
bevy_animation Prevent AnimationGraph from serializing AssetIds. (#19615) 2025-06-30 22:26:05 +00:00
bevy_anti_aliasing Use RenderStartup in bevy_anti_aliasing. (#19897) 2025-07-02 22:38:44 +00:00
bevy_app Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_asset fix panic looking for extension in multibyte unicode paths (#19933) 2025-07-03 22:27:07 +00:00
bevy_audio Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_color Ugrade to wgpu version 25.0 (#19563) 2025-06-26 19:41:47 +00:00
bevy_core_pipeline Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
bevy_core_widgets Newtyped ScrollPosition (#19881) 2025-07-01 17:41:48 +00:00
bevy_derive
bevy_dev_tools Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_diagnostic updating: very very minorly (#19827) 2025-06-26 21:48:20 +00:00
bevy_dylib
bevy_ecs Have System::run_unsafe return Result. (#19145) 2025-07-03 21:48:09 +00:00
bevy_encase_derive
bevy_feathers Feathers toggle switches. (#19928) 2025-07-03 01:09:31 +00:00
bevy_gilrs
bevy_gizmos Use RenderStartup in bevy_gizmos. (#19898) 2025-07-02 20:38:37 +00:00
bevy_gltf Nudge users into migrating to new default glTF coordinate conversion (#19816) 2025-06-28 18:35:41 +00:00
bevy_image optimize ktx2 level data concatenation (#19845) 2025-06-29 21:59:56 +00:00
bevy_input bevy_input: build warnings without bevy_reflect (#19862) 2025-06-29 17:13:43 +00:00
bevy_input_focus Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_internal bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
bevy_log Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_macro_utils
bevy_math Add unit structs for each ease function (#18739) 2025-07-02 19:18:20 +00:00
bevy_mesh refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943) 2025-07-04 16:24:21 +00:00
bevy_mikktspace
bevy_pbr fix skin uniform buffer size (#19888) 2025-07-02 20:06:27 +00:00
bevy_picking Upstream raycasting UVs (#19791) 2025-06-24 18:10:59 +00:00
bevy_platform bevy_platform: clippy without default features (#19860) 2025-06-29 17:12:57 +00:00
bevy_ptr
bevy_reflect bevy_reflect: Remove unnecessary allow(unused_mut). (#19930) 2025-07-03 22:27:58 +00:00
bevy_remote Add support for returning all Component and values to query method in the Bevy Remote Protocol (#19857) 2025-07-03 18:51:32 +00:00
bevy_render refactor(mesh): move Mesh3d and Mesh2d into bevy_mesh (#19943) 2025-07-04 16:24:21 +00:00
bevy_scene Upgrade to Rust 1.88 (#19825) 2025-06-26 19:38:19 +00:00
bevy_solari Make render and compute pipeline descriptors defaultable. (#19903) 2025-07-02 18:47:27 +00:00
bevy_sprite Fixing sprite pixel space point computation for sprites with zero custom_size (#19907) 2025-07-03 17:43:32 +00:00
bevy_state Fix docs typo (#19937) 2025-07-03 19:02:50 +00:00
bevy_tasks Update derive_more requirement from 1 to 2 (#19671) 2025-06-24 11:13:04 +00:00
bevy_text Replace Handle::Weak with Handle::Uuid. (#19896) 2025-07-02 14:40:35 +00:00
bevy_time
bevy_transform Update derive_more requirement from 1 to 2 (#19671) 2025-06-24 11:13:04 +00:00
bevy_ui bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
bevy_ui_render bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
bevy_utils Have System::run_unsafe return Result. (#19145) 2025-07-03 21:48:09 +00:00
bevy_window bevy_window: fix compilation without default features (#19870) 2025-06-30 20:51:52 +00:00
bevy_winit bevy_winit: fix compile and clippy on wasm (#19869) 2025-06-29 21:30:28 +00:00