bevy/crates/bevy_transform/src/components/transform.rs

47 lines
1.4 KiB
Rust

use crate::math::Mat4;
use bevy_property::Properties;
use std::fmt;
#[derive(Debug, PartialEq, Clone, Copy, Properties)]
pub struct Transform {
pub value: Mat4,
pub sync: bool, // NOTE: this is hopefully a temporary measure to allow setting the transform directly.
// ideally setting the transform automatically propagates back to position / translation / rotation,
// but right now they are always considered the source of truth
}
impl Transform {
#[inline(always)]
pub fn identity() -> Self {
Transform {
value: Mat4::identity(),
sync: true,
}
}
#[inline(always)]
pub fn new(value: Mat4) -> Self {
Transform { value, sync: true }
}
/// This creates a new `LocalToWorld` transform with the `sync` field set to `false`.
/// While `sync` is false, position, rotation, and scale components will not be synced to the transform.
/// This is helpful if you want to manually set the transform to a value (ex: Mat4::look_at_rh)
#[inline(always)]
pub fn new_sync_disabled(value: Mat4) -> Self {
Transform { value, sync: false }
}
}
impl Default for Transform {
fn default() -> Self {
Self::identity()
}
}
impl fmt::Display for Transform {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.value)
}
}