bevy/crates/bevy_pbr/src
François 61e027e8a8 Shadow render phase - pass the correct view entity (#7048)
# Objective

- Fixes #7047 

## Solution

- Pass the correct view entity
2022-12-28 20:07:35 +00:00
..
render Shadow render phase - pass the correct view entity (#7048) 2022-12-28 20:07:35 +00:00
alpha.rs add ReflectAsset and ReflectHandle (#5923) 2022-10-28 20:42:33 +00:00
bundle.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
lib.rs Add try_* to add_slot_edge, add_node_edge (#6720) 2022-11-21 21:58:39 +00:00
light.rs Reflect for Tonemapping and ClusterConfig (#6488) 2022-11-07 19:44:17 +00:00
material.rs Add DrawFunctionsInternals::id() (#6745) 2022-11-28 13:54:13 +00:00
pbr_material.rs Shader defs can now have a value (#5900) 2022-11-21 22:38:29 +00:00
wireframe.rs Add DrawFunctionsInternals::id() (#6745) 2022-11-28 13:54:13 +00:00