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3d_scene.rs
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
3d_shapes.rs
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Explanation for the '3d shapes' example (#19295)
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2025-07-07 19:47:19 +00:00 |
3d_viewport_to_world.rs
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Refactor 3d_viewport_to_world example with let chains (#20071)
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2025-07-10 02:37:56 +00:00 |
animated_material.rs
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aligning public apis of Time,Timer and Stopwatch (#15962)
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2024-10-16 21:09:32 +00:00 |
anisotropy.rs
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Port anisotropy
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2025-07-12 02:30:49 +02:00 |
anti_aliasing.rs
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Port anti_aliasing
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2025-07-12 02:34:35 +02:00 |
atmosphere.rs
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Port atmosphere
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2025-07-12 02:37:50 +02:00 |
atmospheric_fog.rs
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Port atmospheric_fog
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2025-07-12 02:40:32 +02:00 |
auto_exposure.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
blend_modes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
bloom_3d.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
camera_sub_view.rs
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simplify example, replace get_single to Single Query (#16187)
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2024-11-01 18:25:42 +00:00 |
clearcoat.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
clustered_decals.rs
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Rename send_event and similar methods to write_event (#20017)
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2025-07-07 22:05:16 +00:00 |
color_grading.rs
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Port color_grading
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2025-07-12 02:56:01 +02:00 |
decal.rs
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Upgrade to Rust Edition 2024 (#17967)
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2025-02-24 03:54:47 +00:00 |
deferred_rendering.rs
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Port deferred_rendering
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2025-07-12 02:59:12 +02:00 |
depth_of_field.rs
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Port depth_of_field
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2025-07-12 03:12:22 +02:00 |
edit_material_on_gltf.rs
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Port edit_material_on_gltf
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2025-07-12 03:16:58 +02:00 |
fog_volumes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
fog.rs
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Update bevy website link in newer code (#19874)
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2025-06-30 23:24:36 +00:00 |
generate_custom_mesh.rs
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Make Query::single (and friends) return a Result (#18082)
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2025-03-02 19:51:56 +00:00 |
irradiance_volumes.rs
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Make IrradianceVolume require LightProbe (and document this). (#19621)
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2025-06-13 17:09:31 +00:00 |
light_textures.rs
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Fix frame dependent rotation speed while I'm on it
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2025-07-12 03:23:28 +02:00 |
lighting.rs
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Upgrade to Rust 1.88 (#19825)
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2025-06-26 19:38:19 +00:00 |
lightmaps.rs
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Port lightmaps
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2025-07-12 03:25:41 +02:00 |
lines.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
load_gltf_extras.rs
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Merge Style properties into Node. Use ComputedNode for computed properties. (#15975)
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2024-10-18 22:25:33 +00:00 |
load_gltf.rs
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Port load_gltf
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2025-07-12 03:27:16 +02:00 |
manual_material.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
mesh_ray_cast.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
meshlet.rs
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Meshlet BVH Culling (#19318)
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2025-06-29 00:04:21 +00:00 |
mixed_lighting.rs
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Try porting mixed_lighting.rs
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2025-07-12 20:19:05 +02:00 |
motion_blur.rs
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Remove WebGL padding from MotionBlur (#18727)
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2025-04-06 20:00:59 +00:00 |
occlusion_culling.rs
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Allow calling add_render_graph_node on World . (#19912)
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2025-07-02 14:56:18 +00:00 |
order_independent_transparency.rs
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Relationships (non-fragmenting, one-to-many) (#17398)
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2025-01-18 22:20:30 +00:00 |
orthographic.rs
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Improve API for scaling orthographic cameras (#15969)
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2024-10-17 17:50:06 +00:00 |
parallax_mapping.rs
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Add newlines before impl blocks (#19746)
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2025-06-22 23:07:02 +00:00 |
parenting.rs
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aligning public apis of Time,Timer and Stopwatch (#15962)
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2024-10-16 21:09:32 +00:00 |
pbr.rs
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Fix pbr example text rotation (#19571)
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2025-06-10 16:57:57 +00:00 |
pcss.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
post_processing.rs
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Port post_processing
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2025-07-12 20:43:48 +02:00 |
query_gltf_primitives.rs
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Cosmetic tweaks to query_gltf_primitives (#16102)
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2024-10-27 19:06:19 +00:00 |
reflection_probes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
render_to_texture.rs
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aligning public apis of Time,Timer and Stopwatch (#15962)
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2024-10-16 21:09:32 +00:00 |
rotate_environment_map.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
scrolling_fog.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
shadow_biases.rs
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Fix shadow_biases example (#18303)
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2025-03-14 19:50:49 +00:00 |
shadow_caster_receiver.rs
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
skybox.rs
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Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
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2025-03-05 23:08:46 +00:00 |
solari.rs
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Port solari
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2025-07-12 20:56:01 +02:00 |
specular_tint.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
spherical_area_lights.rs
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Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
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2025-03-05 23:08:46 +00:00 |
split_screen.rs
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separate border colors (#18682)
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2025-05-26 16:57:13 +00:00 |
spotlight.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
ssao.rs
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Upgrade to Rust 1.88 (#19825)
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2025-06-26 19:38:19 +00:00 |
ssr.rs
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Fix incorrect description
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2025-07-12 21:01:09 +02:00 |
texture.rs
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
tonemapping.rs
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Port tonemapping
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2025-07-12 21:02:53 +02:00 |
transmission.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
transparency_3d.rs
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Upgrade to Rust Edition 2024 (#17967)
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2025-02-24 03:54:47 +00:00 |
two_passes.rs
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
update_gltf_scene.rs
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Port update_gltf_scene
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2025-07-12 21:06:34 +02:00 |
vertex_colors.rs
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Migrate cameras to required components (#15641)
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2024-10-05 01:59:52 +00:00 |
visibility_range.rs
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Port visibility_range
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2025-07-12 21:08:50 +02:00 |
volumetric_fog.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
wireframe.rs
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Add binned 2d/3d Wireframe render phase (#18587)
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2025-04-09 21:34:53 +00:00 |