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3d_scene.rs
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3d_shapes.rs
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Explanation for the '3d shapes' example (#19295)
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2025-07-07 19:47:19 +00:00 |
3d_viewport_to_world.rs
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Refactor 3d_viewport_to_world example with let chains (#20071)
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2025-07-10 02:37:56 +00:00 |
animated_material.rs
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anisotropy.rs
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Port anisotropy
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2025-07-12 02:30:49 +02:00 |
anti_aliasing.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
atmosphere.rs
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Port atmosphere
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2025-07-12 02:37:50 +02:00 |
atmospheric_fog.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
auto_exposure.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
blend_modes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
bloom_3d.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
camera_sub_view.rs
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clearcoat.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
clustered_decals.rs
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Rename send_event and similar methods to write_event (#20017)
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2025-07-07 22:05:16 +00:00 |
color_grading.rs
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Revert light change
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2025-07-13 00:57:05 +02:00 |
decal.rs
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Upgrade to Rust Edition 2024 (#17967)
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2025-02-24 03:54:47 +00:00 |
deferred_rendering.rs
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Remove PI
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2025-07-13 00:53:58 +02:00 |
depth_of_field.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
edit_material_on_gltf.rs
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Keep camera in positive Z
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2025-07-13 00:58:58 +02:00 |
fog_volumes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
fog.rs
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Update bevy website link in newer code (#19874)
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2025-06-30 23:24:36 +00:00 |
generate_custom_mesh.rs
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Make Query::single (and friends) return a Result (#18082)
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2025-03-02 19:51:56 +00:00 |
irradiance_volumes.rs
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Remove unused PI
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2025-07-13 03:28:43 +02:00 |
light_textures.rs
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Merge branch 'main' into port-gltf-examples
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2025-07-17 00:37:13 +02:00 |
lighting.rs
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Upgrade to Rust 1.88 (#19825)
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2025-06-26 19:38:19 +00:00 |
lightmaps.rs
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Keep camera in positive Z
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2025-07-13 01:03:17 +02:00 |
lines.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
load_gltf_extras.rs
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load_gltf.rs
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Keep camera in positive Z
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2025-07-13 01:04:34 +02:00 |
manual_material.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
mesh_ray_cast.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
meshlet.rs
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Remove PI
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2025-07-13 00:53:58 +02:00 |
mixed_lighting.rs
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Merge branch 'main' into port-gltf-examples
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2025-07-17 00:37:13 +02:00 |
motion_blur.rs
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Remove WebGL padding from MotionBlur (#18727)
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2025-04-06 20:00:59 +00:00 |
occlusion_culling.rs
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Allow calling add_render_graph_node on World . (#19912)
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2025-07-02 14:56:18 +00:00 |
order_independent_transparency.rs
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orthographic.rs
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parallax_mapping.rs
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Add newlines before impl blocks (#19746)
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2025-06-22 23:07:02 +00:00 |
parenting.rs
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pbr.rs
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Fix pbr example text rotation (#19571)
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2025-06-10 16:57:57 +00:00 |
pcss.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
post_processing.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
query_gltf_primitives.rs
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reflection_probes.rs
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Port reflection_probes
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2025-07-13 03:19:10 +02:00 |
render_to_texture.rs
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rotate_environment_map.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
scrolling_fog.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
shadow_biases.rs
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Fix shadow_biases example (#18303)
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2025-03-14 19:50:49 +00:00 |
shadow_caster_receiver.rs
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skybox.rs
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Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
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2025-03-05 23:08:46 +00:00 |
solari.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
specular_tint.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
spherical_area_lights.rs
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Revert "Replace Ambient Lights with Environment Map Lights (#17482)" (#18167)
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2025-03-05 23:08:46 +00:00 |
split_screen.rs
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separate border colors (#18682)
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2025-05-26 16:57:13 +00:00 |
spotlight.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
ssao.rs
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Upgrade to Rust 1.88 (#19825)
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2025-06-26 19:38:19 +00:00 |
ssr.rs
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Fix incorrect description
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2025-07-12 21:01:09 +02:00 |
texture.rs
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tonemapping.rs
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Replace quat with looking_to
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2025-07-12 22:40:19 +02:00 |
transmission.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
transparency_3d.rs
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Upgrade to Rust Edition 2024 (#17967)
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2025-02-24 03:54:47 +00:00 |
two_passes.rs
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update_gltf_scene.rs
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Port update_gltf_scene
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2025-07-12 21:06:34 +02:00 |
vertex_colors.rs
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visibility_range.rs
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Port visibility_range
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2025-07-12 21:08:50 +02:00 |
volumetric_fog.rs
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Port volumetric_fog
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2025-07-12 22:28:39 +02:00 |
wireframe.rs
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Add binned 2d/3d Wireframe render phase (#18587)
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2025-04-09 21:34:53 +00:00 |