.. |
auto_exposure
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Remove Shader weak_handles from bevy_core_pipeline (except two). (#19395)
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2025-05-27 22:32:27 +00:00 |
blit
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Remove Shader weak_handles from bevy_core_pipeline (except two). (#19395)
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2025-05-27 22:32:27 +00:00 |
bloom
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
core_2d
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
core_3d
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
deferred
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
dof
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
experimental
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
fullscreen_vertex_shader
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Weak handle migration (#17695)
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2025-02-05 22:44:20 +00:00 |
motion_blur
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Remove Shader weak_handles from bevy_core_pipeline (except two). (#19395)
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2025-05-27 22:32:27 +00:00 |
oit
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Component lifecycle reorganization and documentation (#19543)
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2025-06-10 00:59:16 +00:00 |
post_process
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
prepass
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |
skybox
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rename Transform::compute_matrix to to_matrix (#19646)
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2025-06-18 05:37:25 +00:00 |
tonemapping
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Remove Shader weak_handles from bevy_core_pipeline (except two). (#19395)
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2025-05-27 22:32:27 +00:00 |
upscaling
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
lib.rs
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bevyengine.org -> bevy.org (#19503)
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2025-06-05 23:09:28 +00:00 |
msaa_writeback.rs
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Let query items borrow from query state to avoid needing to clone (#15396)
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2025-06-16 21:05:41 +00:00 |