# Objective - Allow not only inserting `Data` into `EmbeddedAssetRegistry` and `Dir` in turn but now also removing it again. - This way when used to embed asset data from *somewhere* but not load it using the conventional means via `AssetServer` (which I observed takes ownership of the `Data`) the `Data` does not need to stay in memory of the `EmbeddedAssetRegistry` throughout the lifetime of the application. ## Solution - added the `remove_asset` functions in `EmbeddedAssetRegistry` and `Dir` ## Testing - added a module unittest - does this require changes if build with feature `embedded_watcher`? |
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| README.md | ||