bevy/crates/bevy_pbr/src
Nicola Papale c488b7089c
Fix pbr shader breaking on missing UVs (#8412)
# Objective

Fix #8409

Since `in` doesn't have a `uv` field when `VERTEX_UVS` is not defined,
it shouldn't be accessed outside of related `#ifdef`s
2023-04-17 06:22:34 +00:00
..
environment_map Built-in skybox (#8275) 2023-04-02 10:57:12 +00:00
prepass Temporal Antialiasing (TAA) (#7291) 2023-03-27 22:22:40 +00:00
render Fix pbr shader breaking on missing UVs (#8412) 2023-04-17 06:22:34 +00:00
alpha.rs Standard Material Blend Modes (#6644) 2023-01-21 21:46:53 +00:00
bundle.rs Cascaded shadow maps. (#7064) 2023-01-25 12:35:39 +00:00
fog.rs Add Distance and Atmospheric Fog support (#6412) 2023-01-29 15:28:56 +00:00
lib.rs Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00
light.rs Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
material.rs Use the prepass normal texture in main pass when possible (#8231) 2023-03-29 18:04:40 +00:00
parallax.rs Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00
pbr_material.rs Add parallax mapping to bevy PBR (#5928) 2023-04-15 10:25:14 +00:00
wireframe.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00